教训
1.计算几何,能用乘法就不用除法
2.计算几何,开longlong
3.计算几何,注意直线的特殊性
code
#include<bits/stdc++.h>
#define ll long long
using namespace std;
struct node
{
ll x1,y1,x2,y2;
}sk[5005];
int check(node a,node b)
{
if(a.x2<b.x1||a.x1>b.x2) return 0;
if(a.x1==a.x2)
{
ll x=a.x1;
if(b.x1==b.x2)
{
if(min(a.y1,a.y2)<b.y1) return 1;
else return 2;
}
ll ya=min(a.y1,a.y2);
if(ya*(b.x2-b.x1)<(b.y1*b.x2-b.y2*b.x1+b.y2*x-b.y1*x)) return 1;
else return 2;
}
else if(b.x1==b.x2)
{
ll x=b.x1;
ll yb=min(b.y1,b.y2);
if(yb*(a.x2-a.x1)<(a.y1*a.x2-a.y2*a.x1+a.y2*x-a.y1*x)) return 2;
else return 1;
}
ll x;
if(a.x1<b.x1)x=b.x1;
else x=a.x1;
ll ya=((a.y1-a.y2)*x-a.y1*a.x2+a.x1*a.y2)*(b.x1-b.x2),yb=((b.y1-b.y2)*x-b.y1*b.x2+b.x1*b.y2)*(a.x1-a.x2);
if(ya<yb) return 1;
return 2;
}
vector<int> G[250005];
int in[250005]={0};
int main()
{
int n;
cin>>n;
for(int i=1;i<=n;i++)
{
cin>>sk[i].x1>>sk[i].y1>>sk[i].x2>>sk[i].y2;
if(sk[i].x2<sk[i].x1)
{
swap(sk[i].x1,sk[i].x2);
swap(sk[i].y1,sk[i].y2);
}
}
for(int i=1;i<=n;i++)
{
for(int j=i+1;j<=n;j++)
{
int res=check(sk[i],sk[j]);
if(res==1)
{
G[i].push_back(j);
in[j]++;
}
else if(res==2)
{
G[j].push_back(i);
in[i]++;
}
}
}
queue<int> q;
int cnt=0;
for(int i=1;i<=n;i++) if(!in[i]) q.push(i);
while(q.size())
{
int now=q.front();
q.pop();
cout<<now<<" ";
cnt++;
for(auto next:G[now])
{
in[next]--;
if(!in[next]) q.push(next);
}
}
return 0;
}
标签:node,x1,P7860,int,COCI2015,sk,y1,x2,2016
From: https://www.cnblogs.com/pure4knowledge/p/18233289