rgb_depth_2_pointcloud.cpp
#include <iostream>
#include <pcl/console/print.h>
#include <pcl/filters/voxel_grid.h>
#include <opencv2/opencv.hpp>
#include <pcl/common/io.h>
#include <pcl/io/pcd_io.h>
#include <pcl/io/ply_io.h>
#include <pcl/visualization/pcl_visualizer.h>
#include <pcl/range_image/range_image.h>
#include <pcl/visualization/range_image_visualizer.h>
#include <pcl/visualization/common/float_image_utils.h> // 保存深度图
#include <pcl/io/png_io.h> // 保存深度图
#include <pcl/filters/passthrough.h>
#include <pcl/console/time.h> // TicToc
#include <pcl/point_types.h>
#include <pcl/registration/icp.h>
using namespace std;
using namespace cv;
// 宏定义,简化定义
typedef pcl::PointXYZRGB PointT;
typedef pcl::visualization::PCLVisualizer::Ptr pViewer;
// 此函数采用4x4矩阵的引用,并以人类可读的方式打印刚性变换
void print4x4Matrix(const Eigen::Matrix4d &matrix)
{
printf("Rotation matrix :\n");
printf(" | %6.3f %6.3f %6.3f | \n", matrix(0, 0), matrix(0, 1), matrix(0, 2));
printf("R = | %6.3f %6.3f %6.3f | \n", matrix(1, 0), matrix(1, 1), matrix(1, 2));
printf(" | %6.3f %6.3f %6.3f | \n", matrix(2, 0), matrix(2, 1), matrix(2, 2));
printf("Translation vector :\n");
printf("t = < %6.3f, %6.3f, %6.3f >\n\n", matrix(0, 3), matrix(1, 3), matrix(2, 3));
}
/**
* 方法1:通过双重循环遍历
* @brief 将彩色图和深度图合并成点云
* @param matrix 相机内参矩阵 3✖3
* @param rgb 彩色图
* @param depth 深度图
* @param cloud 输出点云
*/
static void convert(Mat &matrix, Mat &rgb, Mat &depth, pcl::PointCloud<PointT>::Ptr &cloud)
{
double camera_fx = matrix.at<double>(0, 0);
double camera_fy = matrix.at<double>(1, 1);
double camera_cx = matrix.at<double>(0, 2);
double camera_cy = matrix.at<double>(1, 2);
cout << "fx: " << camera_fx << endl;
cout << "fy: " << camera_fy << endl;
cout << "cx: " << camera_cx << endl;
cout << "cy: " << camera_cy << endl;
// 遍历深度图
for (int v = 0; v < depth.rows; v++)
{
for (int u = 0; u < depth.cols; u++)
{
// 获取深度图中(m, n)处的值
ushort d = depth.ptr<ushort>(v)[u];
// d 可能没有值,若如此,跳过此点, isnan用来判断一个值是否是nan
if (isnan(d) && abs(d) < 0.0001)
continue;
// 若 d 存在值,则向点云增加一个点
PointT p;
// 计算这个点的空间坐标
p.z = double(d) / 1000; // 单位是 m
p.x = (u - camera_cx) * p.z / camera_fx;
p.y = (v - camera_cy) * p.z / camera_fy;
// 从rgb图像中获取它的颜色
// rgb是三通道的RGB格式图,所以按像下面的顺序获取颜色
// 这边因为是使用opencv读取图片的,所以三通道顺序应该是bgr
Vec3b bgr = rgb.at<Vec3b>(v, u); // 此处:表示行,u表示列
p.b = bgr[0];
p.g = bgr[1];
p.r = bgr[2];
// 把p加入到点云中
cloud->points.emplace_back(p);
}
}
// 设置并保存点云
cloud->height = 1;
cloud->width = cloud->points.size();
cout << "point cloud size = " << cloud->points.size() << endl;
cloud->is_dense = false;
// // 添加下采样
// pcl::console::print_highlight("Downsampling...\n");
// pcl::VoxelGrid<PointT> grid;
// const float leaf = 0.1f;
// grid.setLeafSize(leaf, leaf, leaf); // 设置下采样率
// grid.setInputCloud(cloud); // 输入对象点云
// grid.filter(*cloud); // 对象下采样
// cout << "PointCloud after filtering: " << cloud->width * cloud->height << " data point ("
// << pcl::getFieldsList(*cloud) << ")." << endl;
// 增加直通滤波
// pcl::console::print_highlight("passThrough");
// pcl::PassThrough<PointT> pass;
// pass.setInputCloud(cloud); // 1. 设置输入源
// pass.setFilterFieldName("z"); // 2. 设置过滤域名
// pass.setFilterLimits(0, 0.5); // 3. 设置过滤范围
// pass.filter(*cloud); // 4. 执行过滤
// cout << "PointCloud after passThrough: " << cloud->width * cloud->height << " data point ("
// << pcl::getFieldsList(*cloud) << ")." << endl;
}
int main(int argc, char *argv[])
{
cout << "opencv version = " << CV_VERSION << endl;
cout << "pcl version = " << PCL_VERSION << endl;
cv::Mat cameraMatrix = (Mat_<double>(3, 3) << 619.058195277193, 0, 319.512748241151, 0, 620.152772683851, 224.326042533956, 0, 0, 1); // realsense rgb相机的内参
Mat rgb1 = imread("/home/bck18vm/桌面/dataset/1.10/rgb_31.png", IMREAD_UNCHANGED);
Mat depth1 = imread("/home/bck18vm/桌面/dataset/1.10/depth_31.png", IMREAD_UNCHANGED);
Mat rgb2 = imread("/home/bck18vm/桌面/dataset/1.10/rgb_32.png", IMREAD_UNCHANGED);
Mat depth2 = imread("/home/bck18vm/桌面/dataset/1.10/depth_32.png", IMREAD_UNCHANGED);
pcl::PointCloud<PointT>::Ptr pCloud1(new pcl::PointCloud<PointT>);
pcl::PointCloud<PointT>::Ptr pCloud2(new pcl::PointCloud<PointT>);
pcl::PointCloud<PointT>::Ptr pCloudicp(new pcl::PointCloud<PointT>);
convert(cameraMatrix, rgb1, depth1, pCloud1);
convert(cameraMatrix, rgb2, depth2, pCloud2);
// 点云可视化
pViewer viewer(new pcl::visualization::PCLVisualizer("viewer"));
viewer->setBackgroundColor(255, 255, 255); // 显示白色
// 添加点云
viewer->addPointCloud<PointT>(pCloud1, "cloud1");
viewer->addPointCloud<PointT>(pCloud2, "cloud2");
// 保存点云
pcl::io::savePCDFile("../1.pcd", *pCloud1);
pcl::io::savePCDFile("../2.pcd", *pCloud2);
// 添加坐标系
viewer->addCoordinateSystem(1);
while (!viewer->wasStopped())
{
viewer->spinOnce();
}
return 0;
}
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
project(2pointCloud)
# set(CMAKE_BUILD_TYPE "Release")
set(CMAKE_BUILD_TYPE "Debug")
add_definitions("-DENABLE_SSE")
set(CMAKE_CXX_FLAGS "-std=c++14 -O2 ${SSE_FLAGS} -msse4")
find_package(OpenCV 4 REQUIRED)
include_directories(
${OpenCV_INCLUDE_DIRS}
"/usr/include/eigen3/"
)
# 带有点云相关的
# PCL
find_package(PCL REQUIRED)
include_directories(${PCL_INCLUDE_DIRS})
link_directories(${PCL_LIBRARY_DIRS})
add_definitions(${PCL_DEFINITIONS})
# 从rgb 和 的depth 生成点云
add_executable(rgb_depth_2_pointcloud rgb_depth_2_pointcloud.cpp)
target_link_libraries(rgb_depth_2_pointcloud ${PCL_LIBRARIES} ${OpenCV_LIBS})
标签:深度图,matrix,rgb,RGB,6.3,pcl,点云,include,cloud
From: https://www.cnblogs.com/Balcher/p/17496369.html