Pygame的基本应用
创建一个游戏窗口,然后再窗口内创建一个小球。以一定的速度移动小球,当小球碰到游戏窗口的边缘时,小球弹回,继续移动。
import sys import pygame pygame.init() size = width, height = 720,620 screen = pygame.display.set_mode(size) color = (0,0,0) ball = pygame.image.load("ball.png") ballrect = ball.get_rect() speed = [5,5] clock = pygame.time.Clock() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() ballrect = ballrect.move(speed) if ballrect.left < 0 or ballrect.right > width: speed[0] = -speed[0] if ballrect.top < 0 or ballrect.bottom > height: speed[1] = -speed[1] screen.fill(color) screen.blit(ball,ballrect) pygame.display.flip()
运行结果:
标签:ball,ballrect,小球,pygame,足球,弹跳,speed,event From: https://www.cnblogs.com/lan-python/p/16945650.html