具体思路是
首先导入sys和pygame模块
然后初始化pygame
然后显示窗口
加载篮球图片
执行死循环检查事件
设置移动篮球
将图片画在窗口上
最后更新全部显示
以下是执行代码
import pygame,sys
pygame.init()
screenGameCaption = pygame.display.set_caption("Ball game")
screen = pygame.display.set_mode([680, 480])
screen.fill([255, 255, 255])
x = 50
y = 50
x_speed = 10
y_speed = 10 #load img
my_ball = pygame.image.load('Ball.png')
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
pygame.time.delay(100)
pygame.draw.rect(screen, [255, 255, 255], [x, y, 190, 190], 0)
x = x + x_speed
y = y + y_speed
if x > screen.get_width() - 190 or x < 0:
x_speed = - x_speed
if y > screen.get_height() - 190 or y < 0:
y_speed = - y_speed
screen.blit(my_ball, [x, y])
pygame.display.flip()
pygame.quit()
标签:python,screen,篮球,190,pygame,弹跳,speed,255 From: https://www.cnblogs.com/-shi-kong-/p/16942985.html