实例01:制作一个跳跃的小球小游戏
创建一个游戏窗口,然后在窗口内创建一个小球,以一定的速度移动小球,当小球碰到游戏窗口的边缘时,小球弹回,继续移动。
代码如下:
import sys import pygame pygame.init() size = width,height = 1000,1000 screen = pygame.display.set_mode(size) color = (0, 0, 0) ball = pygame.image.load("ball.png") ballrect = ball.get_rect() speed = [5,5] clock = pygame.time.Clock() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() ballrect = ballrect.move(speed) if ballrect.left < 0 or ballrect.right > width: speed[0] = -speed[0] if ballrect.top < 0 or ballrect.bottom > height: speed[1] = -speed[1] screen.fill(color) screen.blit(ball,ballrect) pygame.display.flip()
运行结果如下:
标签:ball,ballrect,编程,小球,Pygame,第十三章,speed,event,pygame From: https://www.cnblogs.com/diana77/p/16947098.html