我的上一篇文章已经讲明了线段切割的思想,矩形切割就是把线段切割从一维推到二维就行了,思想都一样。
#include <stdio.h>
#include <string.h>
const int N = 205;
typedef struct
{
double x1,y1;
double x2,y2;
double sum;
}Node;
Node T[N];
int n;
void Cover(double x1,double y1,double x2,double y2,int k,int c)
{
while(k<n&&(x1>=T[k].x2||x2<=T[k].x1||y1>=T[k].y2||y2<=T[k].y1)) k++;
if(k>=n)
{
T[c].sum+=(x2-x1)*(y2-y1);
return;
}
if(x1<T[k].x1)
{
Cover(x1,y1,T[k].x1,y2,k+1,c);
x1=T[k].x1;
}
if(x2>T[k].x2)
{
Cover(T[k].x2,y1,x2,y2,k+1,c);
x2=T[k].x2;
}
if(y1<T[k].y1)
{
Cover(x1,y1,x2,T[k].y1,k+1,c);
y1=T[k].y1;
}
if(y2>T[k].y2)
{
Cover(x1,T[k].y2,x2,y2,k+1,c);
y2=T[k].y2;
}
}
int main()
{
int i,k=1;
while(~scanf("%d",&n),n)
{
for(i=0;i<n;i++)
{
scanf("%lf%lf%lf%lf",&T[i].x1,&T[i].y1,&T[i].x2,&T[i].y2);
T[i].sum=0;
}
for(i=n-1;i>=0;i--)
Cover(T[i].x1,T[i].y1,T[i].x2,T[i].y2,i+1,i);
double ans=0;
for(i=0;i<n;i++)
ans+=T[i].sum;
printf("Test case #%d\n",k++);
printf("Total explored area: %.2lf\n\n",ans);
}
return 0;
}
标签:POJ1151,y2,入门,int,double,x1,y1,x2,矩形 From: https://blog.51cto.com/u_16146153/6388738