import sys import pygame pygame.init() size = width,height = 3000,1000 screen = pygame.display.set_mode(size) color = (0, 0, 0) ball = pygame.image.load("ball.jpeg") ballrect = ball.get_rect() speed = [5,5] clock = pygame.time.Clock() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() ballrect = ballrect.move(speed) if ballrect.left < 0 or ballrect.right > width: speed[0] = -speed[0] if ballrect.top < 0 or ballrect.bottom > height: speed[1] = -speed[1] screen.fill(color) screen.blit(ball,ballrect) pygame.display.flip()
标签:ball,ballrect,speed,screen,小球,pygame,跳跃,制作,event From: https://www.cnblogs.com/20860492232qqqqq/p/16947210.html