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Unity反序列天气API的JSON

时间:2022-11-01 11:25:03浏览次数:51  
标签:www string int Unity System JSON API public wind

心知天气:https://www.seniverse.com/

JSON:

{
  "results": [
    {
      "location": {
        "id": "C23NB62W20TF",
        "name": "西雅图",
        "country": "US",
        "path": "西雅图,华盛顿州,美国",
        "timezone": "America/Los_Angeles",
        "timezone_offset": "-07:00"
      },
      "now": {
        "text": "多云", 
        "code": "4", 
        "temperature": "14", 
        "feels_like": "14", 
        "pressure": "1018", 
        "humidity": "76", 
        "visibility": "16.09", 
        "wind_direction": "西北", 
        "wind_direction_degree": "340", 
        "wind_speed": "8.05", 
        "wind_scale": "2", 
        "clouds": "90", 
        "dew_point": "-12" 
      },
      "last_update": "2015-09-25T22:45:00-07:00" 
    }
  ]
}

 

反序列:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[System.Serializable]
public class listres
{
    public List<ResponseData> results = new List<ResponseData>();
}

[System.Serializable]
public class ResponseData
{
    public locationdata location;
    public nowdata now;
    public string last_update;
}

[System.Serializable]
public class locationdata
{
    public string id;
    public string name;
    public string country;
    public string path;
    public string timezone;
    public string timezone_offset;
}
[System.Serializable]
public class nowdata
{
    public string text;
    public int code;
    public int temperature;
    public int feels_like;
    public int pressure;
    public int humidity;
    public float visibility;
    public string wind_direction;
    public int wind_direction_degree;
    public float wind_speed;
    public int wind_scale;
    public int clouds;
    public string dew_point;
}

public class WeatherQuerier : MonoBehaviour
{
    // Start is called before the first frame update
    IEnumerator Start()
    {
        WWW www=new WWW("https://api.seniverse.com/v3/weather/now.json?key=SGRa_X2yE0sr74OOd&location=beijing&language=zh-Hans&unit=c");
        yield return www;
        print(www.text);
        listres respon =JsonUtility.FromJson<listres>(www.text);
        print(respon.results[0].location.path);
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}

 

标签:www,string,int,Unity,System,JSON,API,public,wind
From: https://www.cnblogs.com/resucase/p/16847059.html

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