QT笔记:多线程和信号槽
多线程
创建多线程有两种方法,一般推荐用moveToThread方法
参考代码如下:
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QApplication>
QT_BEGIN_NAMESPACE
namespace Ui {
class MainWindow;
}
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
main.cpp
#include "mainwindow.h"
#include "my_thread.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// MainWindow w;
// w.show();
QThread my_thread;
Worker worker(20);
QObject::connect(&my_thread,&QThread::started,&worker,&Worker::doWork);
worker.moveToThread(&my_thread);
my_thread.start();
uint32_t main_count=10;
for(uint32_t i=0; i<main_count;i++ )
{
qDebug() << "main runing count:"<<i;
QThread::msleep(1000);
}
my_thread.quit();
my_thread.wait();
return a.exec();
}
my_thread.cpp
#include "my_thread.h"
Worker::Worker(uint32_t count)
{
count_number=count;
}
void Worker::doWork() {
for(uint32_t i=0; i<count_number;i++ )
{
qDebug() << "Thread runing count:"<<i;
QThread::msleep(1000);
}
emit resultReady();
}
CMakerLists.txt
cmake_minimum_required(VERSION 3.5)
project(Thread_test VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
set(PROJECT_SOURCES
main.cpp
mainwindow.cpp
mainwindow.h
mainwindow.ui
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(Thread_test
MANUAL_FINALIZATION
${PROJECT_SOURCES}
my_thread.h my_thread.cpp
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET Thread_test APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(Thread_test SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(Thread_test
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(Thread_test PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.Thread_test)
endif()
set_target_properties(Thread_test PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS Thread_test
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(Thread_test)
endif()
信号槽
QT通过信号槽机制进行类似中断事件的交互,使用方法类似如下:
槽写法:
QObject::connect(&my_thread,&QThread::started,&worker,&Worker::doWork);
信号写法:
//在类定义里面定义信号
signals:
void resultReady();
//在实际程序中发射信号
emit resultReady();
标签:set,QT,Thread,笔记,thread,VERSION,test,多线程
From: https://www.cnblogs.com/simpleGao/p/17981981