实验1
#include<iostream> #include<string> #include<vector> int main() { using namespace std; string s1; string s2{ "c plus plus" }; string s3{ s2 }; string s4 = s2; s1 = "opp"; vector<string> v1; v1.push_back(s1); v1.push_back(s2 + "1"); v1.push_back(s3 + "2"); v1.push_back(s4 + "3"); cout << "output1: " << endl; for (auto item : v1) { cout << item << endl; } cout << "output2: "; for (auto p = v1.begin(); p != v1.end(); ++p) { cout << *p << endl; } cout << "output3: " << endl; for (auto i = 0; i < v1.size(); ++i) { cout << v1[i] << endl; } vector<string> v2{ v1.rbegin(),v1.rend() }; cout << "v2: " << endl; for(auto item: v2) { cout << item << endl; } }
实验1
#include<iostream> #include<string> #include<vector> #include<cmath> #include<cstdlib> #include<time.h> template<typename T> void output(const T& obj) { for (auto item : obj) std::cout << item << " "; std::cout << std::endl; } int main() { using namespace std; vector<int> v1{ 1,9,8,4 }; v1.insert(v1.begin(), 2022); v1.insert(v1.end(), 2023); cout << "v1: "; output(v1); v1.pop_back(); v1.erase(v1.begin()); cout << "v1: "; output(v1); vector<string> v2{ "《1984》","《动物农场》","《美丽新世界》" }; cout << "v2: "; output(v2); }
实验2
#include <iostream> using std::cout; using std::endl; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point& p ); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show() const; private: int x, y; }; Point::Point(int x0, int y0) : x{ x0 }, y{ y0 } { cout << "constructor called." << endl; } Point::Point(const Point& p) : x{ p.x }, y{ p.y } { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", " << y << ")" << endl; } int main() { Point p1(8, 2); p1.show(); Point p2 = p1; p2.show(); Point p3{ p2 }; p3.show(); cout << p3.get_x() << endl; }
实验3
#include<iostream> #include<iomanip> using namespace std; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s) :hour{ h }, minute{ m }, second{ s }{ cout << "constructor called" << endl; } Clock::Clock(const Clock& t) : hour{ t.hour }, minute{ t.minute }, second{ t.second }{ cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time()const { cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(11, 0, 7); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
实验4
#include<iostream> class X { public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X(): data { 42 } { std::cout << "default canstructor called.\n"; } X::~X() { std::cout << "destructor called.\n"; } X::X(int m) : data{ m } { std::cout << "constructor called.\n"; } X::X(const X& obj) : data{ obj.data } { std::cout << "copy constructor called.\n"; } X::X(X&& obj)noexcept :data{ obj.data } { std::cout << "move constructor called.\n"; } void X::show() const { std::cout << data << std::endl; } int main() { X x1; x1.show(); X x2{ 2049 }; x2.show(); X x3{ x1 }; x3.show(); X x4(std::move(x2)); x4.show(); }
析构函数的调用是在初始化的时候就进行了调用了,是按照声明的顺序进行调用的
实验5
#include<iostream> #include<iomanip> class Rectangle { private: float length, width; public: Rectangle(); Rectangle(float l, float w); Rectangle(const Rectangle& rect); ~Rectangle(); float len(); float wide(); float area(); float circumference(); float resize(int times); float resize(int l_times,int W_times); void output(const Rectangle& rect); }; Rectangle::Rectangle() :length{ 2.0 }, width{ 1.0 } { } Rectangle::Rectangle(float l, float w) : length{ l }, width{ w }{ } Rectangle::Rectangle(const Rectangle& rect) : length{ rect.length }, width{ rect.width } { } Rectangle::~Rectangle() { } float Rectangle::len() { return length; } float Rectangle::wide() { return width; } float Rectangle::area(){ return length * width; } float Rectangle::circumference() { return 2 * (length + width); } float Rectangle::resize(int times) { length = length*times; width = width*times; return length, width; } float Rectangle::resize(int l_times, int r_times) { length = length * l_times; width = width * r_times; return length, width; } void Rectangle::output(const Rectangle &rect) { using namespace std; cout << "矩阵信息:\n"; cout << fixed << setprecision(2); cout << left << setw(8) << "长: " << len() << endl; cout << left << setw(8) << "宽: " << wide() << endl; cout << left << setw(8) << "面积: " << area() << endl; cout << left << setw(8) << "周长: " << circumference() << endl; } int main() { Rectangle rect1; rect1.output(rect1); Rectangle rect2(10, 5); rect2.output(rect2); Rectangle rect3(rect1); rect3.resize(2); rect3.output(rect3); rect3.resize(5, 2); rect3.output(rect3); }
标签:width,对象,float,int,length,实验,include,Rectangle From: https://www.cnblogs.com/lyjlyjlyj/p/16748719.html