创建水印方法:
const setWaterwark = ({ // 使用 ES6 的函数默认值方式设置参数的默认取值 container = document.body, width = '250px', height = '160px', textAlign = 'left', textBaseline = 'bottom', font = '15px Microsoft Yahei', fillStyle = 'rgba(184, 184, 184, 0.4)', content = 'loading', content2 = 'time', rotate = '10', zIndex = 1000 } = {}, ...res) => { const args = res const canvas = document.createElement('canvas') canvas.setAttribute('width', width) canvas.setAttribute('height', height) const ctx = canvas.getContext('2d') ctx.textAlign = textAlign ctx.textBaseline = textBaseline ctx.font = font ctx.fillStyle = fillStyle ctx.rotate(Math.PI / 180 * rotate) // ctx.fillText(content, 30, parseFloat(height) / 2) ctx.fillText(content, 35, 15) ctx.fillText(content2, 10, 40) const base64Url = canvas.toDataURL() const __wm = document.querySelector('.__wm') const watermarkDiv = __wm || document.createElement('div') const styleStr = ` position:absolute; top:0; left:0; width:100%; height:100%; z-index:${zIndex}; pointer-events:none; background-repeat:repeat; background-image:url('${base64Url}')` watermarkDiv.setAttribute('style', styleStr) watermarkDiv.classList.add('__wm') if (!__wm) { container.style.position = 'relative' container.insertBefore(watermarkDiv, container.firstChild) } const MutationObserver = window.MutationObserver || window.WebKitMutationObserver if (MutationObserver) { let mo = new MutationObserver(function () { const __wm = document.querySelector('.__wm') console.log(__wm) // 只在__wm元素变动才重新调用 __canvasWM if ((__wm && __wm.getAttribute('style') !== styleStr) || !__wm) { // 避免一直触发 mo.disconnect() mo = null setWaterwark(JSON.parse(JSON.stringify(args))) } }) mo.observe(container, { attributes: true, subtree: true, childList: true }) } } export default setWaterwark
根目录引入:
import setWatermark from '@/utils/waterwark' <==========================================> setWatermark({ content: ' ‘水印内容’', container: document.querySelector('#root') })
标签:__,canvas,const,自定义,wm,ctx,水印,React,container From: https://www.cnblogs.com/Esai-Z/p/17408448.html