UE4 Statistics统计工具主要有2大块功能:
(1)编辑器环境下:当前关卡中Texture、Primitive、StaticMesh LightInfo的统计信息,以及Build Light时各物件花费的时间、内存消耗等统计信息
(2)Cook打包:各资源Cook前后大小,以及材质Compile成ShaderCode的统计信息
编辑器环境下
Texture Stats
Cmd: InvestigateTexture tgmkaehpa_4K_Albedo LogContentStreaming: Texture: Texture2D /Game/MS_Vegetables/3D_Asset/07_Pumpkin_tgmkaehpa/tgmkaehpa_4K_Albedo.tgmkaehpa_4K_Albedo LogContentStreaming: LOD group: TEXTUREGROUP_World [Bucket=Largest] LogContentStreaming: Current size [Mips]: 2048x2048 [12] LogContentStreaming: Wanted size [Mips]: 2048x2048 [12] LogContentStreaming: Allowed mips: 7-13 [13] LogContentStreaming: LoadOrder Priority: 0 LogContentStreaming: Retention Priority: 1536 LogContentStreaming: Boost factor: 0.7 LogContentStreaming: Mip bias: 0 LogContentStreaming: View0: Position=(X=199.039 Y=105.332 Z=207.136) ScreenSize=1069.000000 MaxEffectiveScreenSize=0.000000 Boost=1.000000 LogContentStreaming: DynamicReference= StaticMeshComponent /Temp/Untitled_4.Untitled:PersistentLevel.tgmkaehpa_LOD0_2.StaticMeshComponent0 LogContentStreaming: Size=1463.714233, BoundIndex=2 LogContentStreaming: Origin=(X=290.000 Y=60.000 Z=20.000), BoxExtent=(X=80.302 Y=79.913 Z=50.033), TexelSize=376.540497
Primitive Stats
Static Mesh Lighting Info
也可从Build -- Light Info -- Lighting StaticMesh Info...来打开
Lighting Build Info
Cook打包
Cooker Stats
注:本地打过WindowsNoEditor、Android_ETC2、Android_ASTC包,就可以看到这3个下拉菜单。
Shader Cooker Stats
标签:Info,Stats,Statistics,LogContentStreaming,tgmkaehpa,Lighting,UE4,工具 From: https://www.cnblogs.com/kekec/p/16860898.html