无线网络仿真
examples/tutorial/third.cc
前两个例子中涉及到了P2P网络结构和CSMA网络结构,这个例子在second.cc的基础上加入3台WIFI节点(n5、n6、n7):
#include "ns3/core-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/network-module.h"
#include "ns3/applications-module.h"
#include "ns3/mobility-module.h"
#include "ns3/csma-module.h"
#include "ns3/internet-module.h"
#include "ns3/yans-wifi-helper.h"
#include "ns3/ssid.h"
// Default Network Topology
//
// Wifi 10.1.3.0
// AP
// * * * *
// | | | | 10.1.1.0
// n5 n6 n7 n0 -------------- n1 n2 n3 n4
// point-to-point | | | |
// ================
// LAN 10.1.2.0
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("ThirdScriptExample");
int main (int argc, char *argv[])
{
bool verbose = true;
uint32_t nCsma = 3;
uint32_t nWifi = 3;
bool tracing = false;
CommandLine cmd (__FILE__);
cmd.AddValue ("nCsma", "Number of \"extra\" CSMA nodes/devices", nCsma);
cmd.AddValue ("nWifi", "Number of wifi STA devices", nWifi);
cmd.AddValue ("verbose", "Tell echo applications to log if true", verbose);
cmd.AddValue ("tracing", "Enable pcap tracing", tracing);
cmd.Parse (argc, argv);
if (nWifi > 18)
{
std::cout << "nWifi should be 18 or less; otherwise grid layout exceeds the bounding box"
<< std::endl;
return 1;
}
if (verbose)
{
LogComponentEnable ("UdpEchoClientApplication", LOG_LEVEL_INFO);
LogComponentEnable ("UdpEchoServerApplication", LOG_LEVEL_INFO);
}
NodeContainer p2pNodes;
p2pNodes.Create (2);
PointToPointHelper pointToPoint;
// 设置设备的发射速率和信道延迟
pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
NetDeviceContainer p2pDevices;
p2pDevices = pointToPoint.Install (p2pNodes);
NodeContainer csmaNodes;
csmaNodes.Add (p2pNodes.Get (1));
csmaNodes.Create (nCsma);
CsmaHelper csma;
csma.SetChannelAttribute ("DataRate", StringValue ("100Mbps"));
csma.SetChannelAttribute ("Delay", TimeValue (NanoSeconds (6560)));
NetDeviceContainer csmaDevices;
csmaDevices = csma.Install (csmaNodes);
NodeContainer wifiStaNodes;
wifiStaNodes.Create (nWifi);
NodeContainer wifiApNode = p2pNodes.Get (0);
// 构建无线设备与无线节点之间的互连通道
YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();
YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();
// 把Channel关联到物理层对象,确保所有物理层共享底层信道
phy.SetChannel (channel.Create ());
WifiHelper wifi;
// AARF Adaptive Auto Rate Fallback 算法(是一种wifi速率控制算法)
wifi.SetRemoteStationManager ("ns3::AarfWifiManager");
// 配置MAC类型和基础设施网络的SSID(用于区分不同的WIFI网络)
WifiMacHelper mac;
Ssid ssid = Ssid ("ns-3-ssid");
mac.SetType ("ns3::StaWifiMac", "Ssid", SsidValue (ssid), "ActiveProbing", BooleanValue (false));
// WIFI场景下的STA节点和AP节点:
// 1. STA即station,指接入无线网络的设备
// 2. AccessPoint即无线网络的创建者和中心节点,常常指的是路由器
NetDeviceContainer staDevices;
staDevices = wifi.Install (phy, mac, wifiStaNodes);
mac.SetType ("ns3::ApWifiMac", "Ssid", SsidValue (ssid));
NetDeviceContainer apDevices;
apDevices = wifi.Install (phy, mac, wifiApNode);
// 加入移动模型
MobilityHelper mobility;
// 使用二维网络放置最初的STA节点
mobility.SetPositionAllocator ("ns3::GridPositionAllocator", "MinX", DoubleValue (0.0), "MinY",
DoubleValue (0.0), "DeltaX", DoubleValue (5.0), "DeltaY",
DoubleValue (10.0), "GridWidth", UintegerValue (3), "LayoutType",
StringValue ("RowFirst"));
// 节点以随机游走的方式移动,
mobility.SetMobilityModel ("ns3::RandomWalk2dMobilityModel", "Bounds", RectangleValue (Rectangle (-50, 50, -50, 50)));
mobility.Install (wifiStaNodes);
// 接入点在模拟过程中保持在固定位置
mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
mobility.Install (wifiApNode);
// 安装网络协议栈
InternetStackHelper stack;
stack.Install (csmaNodes);
stack.Install (wifiApNode);
stack.Install (wifiStaNodes);
Ipv4AddressHelper address;
address.SetBase ("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer p2pInterfaces;
p2pInterfaces = address.Assign (p2pDevices);
address.SetBase ("10.1.2.0", "255.255.255.0");
Ipv4InterfaceContainer csmaInterfaces;
csmaInterfaces = address.Assign (csmaDevices);
address.SetBase ("10.1.3.0", "255.255.255.0");
address.Assign (staDevices);
address.Assign (apDevices);
UdpEchoServerHelper echoServer (9);
// 在CSMA最右端放置echo服务端程序
ApplicationContainer serverApps = echoServer.Install (csmaNodes.Get (nCsma));
serverApps.Start (Seconds (1.0));
serverApps.Stop (Seconds (10.0));
// echo客户端程序装在STA节点
UdpEchoClientHelper echoClient (csmaInterfaces.GetAddress (nCsma), 9);
echoClient.SetAttribute ("MaxPackets", UintegerValue (1));
echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.0)));
echoClient.SetAttribute ("PacketSize", UintegerValue (1024));
ApplicationContainer clientApps = echoClient.Install (wifiStaNodes.Get (nWifi - 1));
clientApps.Start (Seconds (2.0));
clientApps.Stop (Seconds (10.0));
// 启用互联网的全局路由
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
Simulator::Stop (Seconds (10.0));
if (tracing == true)
{
// 在P2P网络(骨干网络)上进行PCAP Tracing
// 在WIFI网络和CSMA网络上进行混杂模式Tracing
pointToPoint.EnablePcapAll ("third");
phy.EnablePcap ("third", apDevices.Get (0));
csma.EnablePcap ("third", csmaDevices.Get (0), true);
}
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
观察WIFI网络的构建过程,在基本的 Node-Topology-Device框架下,还增加了很多细节:
- 物理通道和信道的绑定
- 配置MAC类型和SSID
- 节点需分为STA和AP两种
- 加入移动模型
在完成网络设备的创建后,就可以像P2P和CSMA一样安装网络协议栈、进入IP配置阶段并安装应用程序。