(1)创建游戏窗口
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
(2)让窗口一直显示
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
(3)在窗口添加小球
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
color=(0,0,0)
ball=pygame.image.load("ball3.jpg")
ballrect=ball.get_rect()
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
(4)让小球动起来
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
color=(0,0,0)
ball=pygame.image.load("ball3.jpg")
ballrect=ball.get_rect()
speed=[5,5]
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
ballrect=ballrect.move(speed)
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
(5)更改小球运动的方向
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
color=(0,0,0)
ball=pygame.image.load("ball3.jpg")
ballrect=ball.get_rect()
speed=[5,5]
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
ballrect=ballrect.move(speed)
if ballrect.left<0 or ballrect.right>width:
speed[0]=-speed[0]
if ballrect.top<0 or ballrect.bottom>height:
speed[1]=-speed[1]
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
(6)让篮球自动弹跳
import sys
import pygame
pygame.init()
size=width,height=640,480
screen=pygame.display.set_mode(size)
color=(0,0,0)
ball=pygame.image.load("ball3.jpg")
ballrect=ball.get_rect()
speed=[5,5]
clock=pygame.time.Clock()
while True:
clock.tick(60)
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
sys.exit()
ballrect=ballrect.move(speed)
if ballrect.left<0 or ballrect.right>width:
speed[0]=-speed[0]
if ballrect.top<0 or ballrect.bottom>height:
speed[1]=-speed[1]
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
标签:ball,ballrect,篮球,自动,pygame,弹跳,speed,event,size From: https://www.cnblogs.com/666u/p/16942668.html