import bpy import math # 导入 math 模块 #jianmo def jianMo(l,w,h,name='CafeBody',location_x=0,location_y=0,location_z=0): # 定义咖啡馆的尺寸 cafe_length = l # 长度,单位:米 cafe_width = w # 宽度,单位:米 cafe_height = h # 高度,单位:米 # 创建咖啡馆的主体(立方体) bpy.ops.mesh.primitive_cube_add(size=cafe_height, enter_editmode=False, location=(location_x, location_y, location_z)) cafe_body = bpy.context.selected_objects[0] cafe_body.name = name # 设置咖啡馆主体的尺寸 cafe_body.dimensions = (cafe_width, cafe_length, cafe_height) # 应用变换到咖啡馆主体 bpy.ops.object.transform_apply(location=True, rotation=True, scale=True) return cafe_body # 清除当前选中的所有对象 def clear_selected_objects(): # 清除当前选中的所有对象 bpy.context.selected_objects.clear() #选中物体 def selectObjByName(name_str): #选中名为"CafeBody"的对象 for i in bpy.data.objects: if i.name == name_str: # 找到对象后,执行相应的操作 print("找到名为 %s 的对象" % name_str) i.select_set(state=True) #设置轴向是否开启 def set_zhouxiang_is_open(mirror_name,zhouxing_xiaobiao,is_open): if is_open: bpy.context.object.modifiers["Mirror_Modifier"].use_axis[int(zhouxing_xiaobiao)] = True else: bpy.context.object.modifiers["Mirror_Modifier"].use_axis[int(zhouxing_xiaobiao)] = False #添加镜像修改器到物体 def addMirror(select_obj, mirror_name="Mirror_Modifier", is_open_zhouxian_x=False, is_open_zhouxian_y=True, is_open_zhouxian_z=False): # 添加镜像修改器到桌腿 bpy.ops.object.modifier_add(type='MIRROR') mirror_modifier = select_obj.modifiers[-1] # 获取新添加的镜像修改器 mirror_modifier.name = mirror_name # 重命名镜像修改器 set_zhouxiang_is_open(mirror_name=mirror_name,zhouxing_xiaobiao=0,is_open=is_open_zhouxian_x) set_zhouxiang_is_open(mirror_name=mirror_name,zhouxing_xiaobiao=1,is_open=is_open_zhouxian_y) set_zhouxiang_is_open(mirror_name=mirror_name,zhouxing_xiaobiao=2,is_open=is_open_zhouxian_z) # 应用镜像修改器 bpy.ops.object.modifier_apply(modifier=mirror_modifier.name, apply_as='DATA') return mirror_modifier #添加倒角 def addDaoJiao(select_obj,): # 添加倒角修饰符 bpy.ops.object.modifier_add(type='BEVEL') bevel_modifier = select_obj.modifiers[-1] # 获取新添加的 dao jiao修改器 bevel_modifier.name = "Bevel" # 设置倒角的宽度和分段数 bevel_modifier.width = 0.03 # 倒角的宽度 bevel_modifier.segments = 4 # 倒角的分段数 # 应用倒角修饰符 bpy.ops.object.modifier_apply(modifier=bevel_modifier.name) if __name__ == '__main__': table_length = 1.5 # 桌面长度,单位:米 table_width = 0.4 # 桌面宽度,单位:米 table_thickness = 0.05 # 桌面厚度,单位:米 table_name = 'BenchSeat' table_location_x = 0 table_location_y = 0 table_location_z = 0 table = jianMo(l=table_length, w=table_width , h=table_thickness, name=table_name, location_x=table_location_x, location_y=table_location_y, location_z=table_location_z) #添加倒角 addDaoJiao(select_obj=table) print("daojiao") table_leg_length = 0.05 # 桌面长度,单位:米 table_leg_width = 0.05 # 桌面宽度,单位:米 table_leg_thickness = 0.75 # 桌面厚度,单位:米 table_leg_name = 'BenchLeg' # 桌面厚度,单位:米 table_leg_location_x=table_width/2-table_leg_width table_leg_location_y=-table_length/2+table_leg_length table_leg_location_z=-table_leg_thickness/2+table_thickness/2 table_leg=jianMo(l=table_leg_length, w=table_leg_width , h=table_leg_thickness, name=table_leg_name, location_x=table_leg_location_x, location_y=table_leg_location_y, location_z=table_leg_location_z) #清除当前选中的所有对象 clear_selected_objects() #xuan selectObjByName(name_str=table_leg_name) #添加倒角 addDaoJiao(select_obj=table_leg) # 添加镜像修改器到桌腿 addMirror(select_obj=table_leg, mirror_name="Mirror_Modifier", is_open_zhouxian_x=True, is_open_zhouxian_y=True, is_open_zhouxian_z=False)
标签:name,leg,python,凳子,location,table,modifier,open,blender From: https://www.cnblogs.com/jingzaixin/p/18134612