机器学习简介
定义
Arthur Samuel(1959): Field of study that gives computers the ability to learn without being explicitly programmed.
将机器学习定义为 赋予计算机在没有明确编程的情况下进行学习的能力的研究领域。
om Mitchell(1998): Well-posed Learning Problem:A computer program is said to learn from experience E with respect to some task T and some performance measure P, if its performance on T, as measured by P, improves with experience E.
计算机程序从经验E中学习解决某一任务T,进行某一性能度量P,通过P测定在T上的表现因经验E而提高。例如,在人机玩跳棋游戏中,经验E是程序与自己下几万次跳棋;任务T是玩跳棋;性能度量P是与新对手玩跳棋时赢的概率。
分类
监督学习:(使用最多) 监督学习利用训练数据集学习一个模型,再用模型对测试样本集进行预测。它的训练数据是有标签的,训练目标是能够给新数据(测试数据)以正确的标签。
无监督学习:
标签:跳棋,机器,some,experience,学习,performance From: https://www.cnblogs.com/gjwqz/p/18374850