环境
- Time 2022-11-13
- WSL-Ubuntu 22.04
- QEMU 6.2.0
- Rust 1.67.0-nightly
- VSCode 1.73.1
前言
说明
参考:https://os.phil-opp.com/vga-text-mode
目标
可以使用 println! 宏向屏幕输出错误,发送错误时,可以打印错误信息。
Cargo.toml
其中的 spin 为全局锁需要,lazy_static 为静态初始化需要。
[package]
edition = "2021"
name = "mos"
version = "0.1.0"
[dependencies]
bootloader = "0.9.8"
spin = "0.9.4"
volatile = "0.2.6"
[dependencies.lazy_static]
features = ["spin_no_std"]
version = "1.4.0"
[build]
target = "mos.json"
静态初始化和宏
vga_buffer.rs 完整内容见附录。
// 静态初始化,全局变量
use lazy_static::lazy_static;
lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
column_position: 0,
color_code: ColorCode::new(Color::Yellow, Color::Black),
buffer: unsafe { &mut *(0xb8000 as *mut Buffer) },
});
}
// 定义 print! 和 println! 宏
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::vga_buffer::_print(format_args!($($arg)*)));
}
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
#[doc(hidden)]
pub fn _print(args: core::fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}
主函数
#![no_std]
#![no_main]
mod vga_buffer;
#[no_mangle]
pub extern "C" fn _start() -> ! {
// 实现从 1 输出到 500
for i in 0..500 {
print!("{i}_");
}
panic!("some thing wrong")
}
#[panic_handler]
fn panic(info: &core::panic::PanicInfo) -> ! {
println!("{}", info);
loop {}
}
效果
总结
实现了向屏幕输出,自动换行,定义了 println! 宏,错误发生时,打印了异常信息。
附录
vga_buffer.rs
use spin::Mutex;
use volatile::Volatile;
// 因为不是每种类型都使用到了,所以需要告诉编译器不警告
#[allow(dead_code)]
// 自动实现相关的 trait
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
// 定义内存模型,和 u8 一样
#[repr(u8)]
pub enum Color {
Black = 0,
Blue = 1,
Green = 2,
Cyan = 3,
Red = 4,
Magenta = 5,
Brown = 6,
LightGray = 7,
DarkGray = 8,
LightBlue = 9,
LightGreen = 10,
LightCyan = 11,
LightRed = 12,
Pink = 13,
Yellow = 14,
White = 15,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
// 定义内存模型,和 u8 一样
#[repr(transparent)]
struct ColorCode(u8);
impl ColorCode {
fn new(foreground: Color, background: Color) -> ColorCode {
// 一个字节的高四位表示背景色,低四位表示前景色
ColorCode((background as u8) << 4 | (foreground as u8))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
// 和 C 语言内存模式一致
#[repr(C)]
struct ScreenChar {
// 要显示的字符
ascii_character: u8,
// 颜色装饰
color_code: ColorCode,
}
// 显示缓冲区的高度和宽度
const BUFFER_HEIGHT: usize = 25;
const BUFFER_WIDTH: usize = 80;
// 显示缓冲区
#[repr(transparent)]
struct Buffer {
chars: [[Volatile<ScreenChar>; BUFFER_WIDTH]; BUFFER_HEIGHT],
}
pub struct Writer {
// 记录写到第几列
column_position: usize,
// 定义需要写的颜色属性
color_code: ColorCode,
// 指向显示缓冲区的引用
buffer: &'static mut Buffer,
}
impl Writer {
// 输出单个字节
pub fn write_byte(&mut self, byte: u8) {
match byte {
b'\n' => self.new_line(),
byte => {
if self.column_position >= BUFFER_WIDTH {
self.new_line();
}
let row = BUFFER_HEIGHT - 1;
let col = self.column_position;
let color_code = self.color_code;
self.buffer.chars[row][col].write(ScreenChar {
ascii_character: byte,
color_code,
});
self.column_position += 1;
}
}
}
// 换行输出
fn new_line(&mut self) {
// 整体向上移动一行
for row in 1..BUFFER_HEIGHT {
for col in 0..BUFFER_WIDTH {
let character = self.buffer.chars[row][col].read();
self.buffer.chars[row - 1][col].write(character);
}
}
// 清除最后一行的内容
self.clear_row(BUFFER_HEIGHT - 1);
self.column_position = 0;
}
// 在这一行输出全部的空格来清楚内容
fn clear_row(&mut self, row: usize) {
let blank = ScreenChar {
ascii_character: b' ',
color_code: self.color_code,
};
for col in 0..BUFFER_WIDTH {
self.buffer.chars[row][col].write(blank);
}
}
}
impl Writer {
// 输出字符串
pub fn write_string(&mut self, s: &str) {
for byte in s.bytes() {
match byte {
// printable ASCII byte or newline
0x20..=0x7e | b'\n' => self.write_byte(byte),
// not part of printable ASCII range
_ => self.write_byte(0xfe),
}
}
}
}
// 实现 Write,可以使用 write! 进行输出
impl core::fmt::Write for Writer {
fn write_str(&mut self, s: &str) -> core::fmt::Result {
self.write_string(s);
Ok(())
}
}
// 静态初始化,全局变量
use lazy_static::lazy_static;
lazy_static! {
pub static ref WRITER: Mutex<Writer> = Mutex::new(Writer {
column_position: 0,
color_code: ColorCode::new(Color::Yellow, Color::Black),
buffer: unsafe { &mut *(0xb8000 as *mut Buffer) },
});
}
// 定义 print! 和 println! 宏
#[macro_export]
macro_rules! print {
($($arg:tt)*) => ($crate::vga_buffer::_print(format_args!($($arg)*)));
}
#[macro_export]
macro_rules! println {
() => ($crate::print!("\n"));
($($arg:tt)*) => ($crate::print!("{}\n", format_args!($($arg)*)));
}
#[doc(hidden)]
pub fn _print(args: core::fmt::Arguments) {
use core::fmt::Write;
WRITER.lock().write_fmt(args).unwrap();
}
标签:输出,buffer,self,错误信息,0188,write,static,print,byte
From: https://www.cnblogs.com/jiangbo4444/p/18304508