如下,路径存储在dropDownList内
1 ValueDropdownList<string> dropDownList = new ValueDropdownList<string>(); 2 3 public ValueDropdownList<string> GetActorPaths() 4 { 5 if (actor == null) return null; 6 dropDownList.Clear(); 7 var actorTrans = actor.transform; 8 dropDownList.Add("root"); 9 GetAllChild(actorTrans, "root"); 10 return dropDownList; 11 } 12 13 public void GetAllChild(Transform rootTrans, string rootPath = "") 14 { 15 if (rootTrans.childCount == 0) return; 16 var count = rootTrans.childCount; 17 18 for (int i = 0; i < count; i++) 19 { 20 var nextPath = rootPath; 21 var trans = rootTrans.GetChild(i); 22 nextPath = rootPath + "/" + trans.name; 23 if (trans.GetComponent<BaseActor>()) 24 { 25 dropDownList.Add(nextPath); 26 } 27 28 GetAllChild(trans, nextPath); 29 } 30 }
标签:trans,GetAllChild,nextPath,transform,unity,var,rootTrans,节点,dropDownList From: https://www.cnblogs.com/sun-shadow/p/16810431.html