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旋转木马

时间:2024-06-15 10:02:31浏览次数:5  
标签:mc int 旋转 木马 include con

#include <iostream>
#include "Windows.h"
#include "minecraft.h"
using namespace std;
TxMinecraft mc;
int main(int argc, char** argv) {
    bool con=mc.ConnectMinecraft("zk.makeblock.net.cn","5e4b836266f24246a55e9fa70d058f7f");
    if(!con){
        cout<<"sb";
    }
    mc.setPlayerFly("liujiaxing");
    int x=-1039,y=123,z=-689;
    //DIZUO
    mc.drawCircle(x+10,y+1,z+10,11,189,0,mc.x);
    mc.drawCircle(x+10,y,z+10,10,24,2,mc.x);
    mc.drawCircle(x+10,y,z+10,9,98,0,mc.x);
    mc.drawCircle(x+10,y+1,z+10,8,251,14,mc.x);
    mc.drawCircle(x+10,y+2,z+10,7,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,6,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,5,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,4,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,3,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,2,251,0,mc.x);
    mc.drawCircle(x+10,y+2,z+10,1,251,0,mc.x);
    //tu
    mc.drawLine(x+3,y+2,z+8,x+3,y+2,z+9,251,14);
    mc.drawLine(x+4,y+2,z+6,x+4,y+2,z+9,251,14);
    mc.drawLine(x+5,y+2,z+5,x+5,y+2,z+9,251,14);
    mc.drawLine(x+6,y+2,z+6,x+6,y+2,z+9,251,14);
    mc.drawLine(x+7,y+2,z+7,x+7,y+2,z+9,251,14);
    mc.drawLine(x+8,y+2,z+8,x+8,y+2,z+9,251,14);
    //
    mc.drawLine(x+11,y+2,z+3,x+11,y+2,z+8,251,14);
    mc.drawLine(x+12,y+2,z+3,x+12,y+2,z+8,251,14);
    mc.drawLine(x+13,y+2,z+4,x+13,y+2,z+7,251,14);
    mc.drawLine(x+14,y+2,z+4,x+14,y+2,z+6,251,14);
    mc.drawLine(x+15,y+2,z+5,x+15,y+2,z+5,251,14);
    //
    mc.drawLine(x+9,y+2,z+12,x+9,y+2,z+17,251,14);
    mc.drawLine(x+8,y+2,z+12,x+8,y+2,z+17,251,14);
    mc.drawLine(x+7,y+2,z+13,x+7,y+2,z+16,251,14);
    mc.drawLine(x+8,y+2,z+14,x+8,y+2,z+16,251,14);
    return 0;
}

 

标签:mc,int,旋转,木马,include,con
From: https://www.cnblogs.com/liujiaxing-/p/18249028

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