point.hpp
1 #pragma once 2 3 #include <iostream> 4 using std::cout; 5 using std::endl; 6 7 class Point { 8 public: 9 Point(int x0 = 0, int y0 = 0); 10 ~Point() = default; 11 12 int get_x() const; 13 int get_y() const; 14 void show() const; 15 void move(int new_x, int new_y); 16 17 private: 18 int x, y; 19 }; 20 21 Point::Point(int x0, int y0): x{x0}, y{y0} { 22 } 23 24 int Point::get_x() const { 25 return x; 26 } 27 28 int Point::get_y() const { 29 return y; 30 } 31 32 void Point::show() const { 33 cout << "(" << x << ", " << y << ")" << endl; 34 } 35 36 void Point::move(int new_x, int new_y) { 37 x = new_x; 38 y = new_y; 39 }View Code
task1.cpp
1 #include <iostream> 2 #include "point.hpp" 3 #include <vector> 4 5 using std::vector; 6 using std::cin; 7 8 void output(const vector<Point> &v) { 9 for(auto &t: v) 10 t.show(); 11 } 12 13 void test() { 14 int n; 15 cout << "输入动态Point数组类对象中元素个数: "; 16 cin >> n; 17 18 vector<Point> x(n); 19 cout << "x对象中所有点坐标信息: " << endl; 20 output(x); 21 22 vector<Point> y(x); 23 cout << "\nx对象中所有点坐标信息: " << endl; 24 output(y); 25 26 cout << "\n更新x对象 " << endl; 27 x.at(0).move(30, 50); 28 x.push_back(Point(2, 2)); 29 30 cout << "\nx对象中所有点坐标信息: " << endl; 31 output(x); 32 cout << "\ny对象中所有点坐标信息: " << endl; 33 output(y); 34 } 35 36 int main() { 37 test(); 38 }View Code
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问题1:对x对象进行更新时,基于 vector<Point> 对象x创建的对象y是否发生变化? 不发生变化
问题2:标准库模板类vector在复制一个动态数组对象时,实现的是深复制还是浅复制? 深复制
Point.hpp
1 #pragma once 2 3 #include <iostream> 4 using std::cout; 5 using std::endl; 6 7 class Point { 8 public: 9 Point(int x0 = 0, int y0 = 0); 10 ~Point() = default; 11 12 int get_x() const; 13 int get_y() const; 14 void show() const; 15 void move(int new_x, int new_y); 16 17 private: 18 int x, y; 19 }; 20 21 Point::Point(int x0, int y0): x{x0}, y{y0} { 22 } 23 24 int Point::get_x() const { 25 return x; 26 } 27 28 int Point::get_y() const { 29 return y; 30 } 31 32 void Point::show() const { 33 cout << "(" << x << ", " << y << ")" << endl; 34 } 35 36 void Point::move(int new_x, int new_y) { 37 x = new_x; 38 y = new_y; 39 }View Code
vectorPoint.hpp
1 #pragma once 2 3 #include "point.hpp" 4 #include <cassert> 5 #include <iostream> 6 7 class vectorPoint{ 8 public: 9 vectorPoint(int n); 10 ~vectorPoint(); 11 12 int get_size() const; 13 Point& at(int index); 14 Point& at(int index) const; 15 16 private: 17 int size; 18 Point *ptr; 19 }; 20 21 vectorPoint::vectorPoint(int n) : size{n} { 22 ptr = new Point[n]; 23 } 24 25 vectorPoint::~vectorPoint() { 26 delete[] ptr; 27 } 28 29 int vectorPoint::get_size() const { 30 return size; 31 } 32 33 Point& vectorPoint::at(int index) { 34 assert(index >= 0 && index < size); 35 return ptr[index]; 36 } 37 38 Point& vectorPoint::at(int index) const { 39 assert(index >= 0 && index < size); 40 return ptr[index]; 41 }View Code
task2.cpp
1 #include "vectorPoint.hpp" 2 #include <iostream> 3 4 void output(const vectorPoint &v) { 5 for(auto i = 0; i < v.get_size(); ++i) 6 v.at(i).show(); 7 } 8 9 void test() { 10 using namespace std; 11 12 int n; 13 cout << "输入vectorPoint对象中元素个数: "; 14 cin >> n; 15 16 vectorPoint x(n); 17 cout << "x对象中所有点坐标信息: " << endl; 18 output(x); 19 20 vectorPoint y(x); 21 cout << "\ny对象中所有点坐标信息: " << endl; 22 output(y); 23 24 cout << "\n更新x对象中点坐标信息 " << endl; 25 x.at(0).move(30, 50); 26 x.at(1).move(-1, -1); 27 28 cout << "x对象中所有点坐标信息: " << endl; 29 output(x); 30 31 cout << "\ny对象中所有点坐标信息: " << endl; 32 output(y); 33 } 34 35 int main() { 36 test(); 37 }View Code
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问题1:观察更新对象x后,基于 vectorPoint 对象x创建的对象y是否发生变化? 发生变化
问题2:编译器为vectorPoint类创建的默认复制构造函数,在复制一个动态数组对象时,实现 的是深复制还是浅复制? 浅复制
问题3:在类vectorPoint内部,手动增加的以下复制构造函数声明和定义,实现的是浅复制还 是深复制? 浅复制
Point.hpp
1 #pragma once 2 3 #include <iostream> 4 using std::cout; 5 using std::endl; 6 7 class Point { 8 public: 9 Point(int x0 = 0, int y0 = 0); 10 ~Point() = default; 11 12 int get_x() const; 13 int get_y() const; 14 void show() const; 15 void move(int new_x, int new_y); 16 17 private: 18 int x, y; 19 }; 20 21 Point::Point(int x0, int y0): x{x0}, y{y0} { 22 } 23 24 int Point::get_x() const { 25 return x; 26 } 27 28 int Point::get_y() const { 29 return y; 30 } 31 32 void Point::show() const { 33 cout << "(" << x << ", " << y << ")" << endl; 34 } 35 36 void Point::move(int new_x, int new_y) { 37 x = new_x; 38 y = new_y; 39 }View Code
vectorPoint.hpp
1 #pragma once 2 3 #include "point.hpp" 4 #include <cassert> 5 #include <iostream> 6 7 class vectorPoint{ 8 public: 9 vectorPoint(int n); 10 vectorPoint(const vectorPoint &vp); 11 ~vectorPoint(); 12 13 int get_size() const; 14 Point& at(int index); 15 Point& at(int index) const; 16 17 private: 18 int size; 19 Point *ptr; 20 }; 21 22 vectorPoint::vectorPoint(int n) : size{n} { 23 ptr = new Point[n]; 24 } 25 26 vectorPoint::vectorPoint(const vectorPoint &vp): size{vp.size}, ptr{new Point[size]} { 27 for(auto i = 0; i < size; ++i) 28 ptr[i] = vp.ptr[i]; 29 } 30 31 vectorPoint::~vectorPoint() { 32 delete[] ptr; 33 } 34 35 int vectorPoint::get_size() const { 36 return size; 37 } 38 39 Point& vectorPoint::at(int index) { 40 assert(index >= 0 && index < size); 41 return ptr[index]; 42 } 43 44 Point& vectorPoint::at(int index) const { 45 assert(index >= 0 && index < size); 46 return ptr[index]; 47 }View Code
task3.cpp
1 #include "vectorPoint.hpp" 2 #include <iostream> 3 4 void output(const vectorPoint &v) { 5 for(auto i = 0; i < v.get_size(); ++i) 6 v.at(i).show(); 7 } 8 9 void test() { 10 using namespace std; 11 12 int n; 13 cout << "输入vectorPoint对象中元素个数: "; 14 cin >> n; 15 16 vectorPoint x(n); 17 cout << "x对象中所有点坐标信息: " << endl; 18 output(x); 19 20 vectorPoint y(x); 21 cout << "\ny对象中所有点坐标信息: " << endl; 22 output(y); 23 24 cout << "\n更新x对象中点坐标信息 " << endl; 25 x.at(0).move(30, 50); 26 x.at(1).move(-1, -1); 27 28 cout << "x对象中所有点坐标信息: " << endl; 29 output(x); 30 31 cout << "\ny对象中所有点坐标信息: " << endl; 32 output(y); 33 } 34 35 int main() { 36 test(); 37 }View Code
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问题1:观察更新对象x后,基于 vectorPoint 对象x创建的对象y是否发生变化? 发生变化
问题2:这个vectorPoint 类的实现中,复制构造函数实现的是深复制还是浅复制? 浅复制
问题3:基于实验任务2和3,总结当类的成员中包含指针域成员时深复制与浅复制的区别。 深复制和浅复制的区别在于对指针所指向的内存空间的处理方式。浅复制是将指针的值复制给新对象,这样新对象和原对象在同一块内存空间。而深复制则会为新对象分配一块新的内存空间,互不影响。
task4_1.cpp
1 #include <iostream> 2 using namespace std; 3 4 5 void swap1(int &rx, int &ry); 6 void swap2(int *px, int *py); 7 void print(int x, int y); 8 9 void test() { 10 int x = 3, y = 4; 11 12 print(x, y); 13 swap1(x, y); 14 print(x, y); 15 16 cout << endl; 17 18 x = 3, y = 4; 19 print(x, y); 20 swap2(&x, &y); 21 print(x, y); 22 } 23 24 int main() { 25 test(); 26 } 27 28 void swap1(int &rx, int &ry) { 29 int t; 30 31 t = rx; rx = ry; ry = t; 32 } 33 34 void swap2(int *px, int *py) { 35 int t; 36 37 t = *px; *px = *py; *py = t; 38 } 39 40 void print(int x, int y) { 41 std::cout << "x = " << x << ", y = " << y << "\n"; 42 }View Code
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task4_2.cpp
1 #include <iostream> 2 #include <typeinfo> 3 using namespace std; 4 5 int main() { 6 int a; 7 int &ra = a; 8 ra = 4; 9 10 int *pa = &a; 11 *pa = 5; 12 13 cout << "&a = " << hex << &a << endl; 14 cout << "&ra = " << hex << &ra << endl; 15 cout << "&pa = " << hex << &pa << "\n\n"; 16 17 cout << "a = " << a << endl; 18 cout << "ra = " << a << endl; 19 cout << "pa = " << hex << pa << endl; 20 21 cout << "*pa = " << *pa << "\n\n"; 22 23 cout << "type a: " << typeid(a).name() << endl; 24 cout << "type ra: " << typeid(ra).name() << endl; 25 cout << "type pa: " << typeid(pa).name() << endl; 26 }View Code
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task4_3.cpp
1 #include <iostream> 2 #include <vector> 3 4 using namespace std; 5 6 template<typename T> 7 void output(const T &x) { 8 for(auto i: x) 9 std::cout << i << ", "; 10 std::cout << "\b\b \n"; 11 } 12 13 template<typename T> 14 void square1(T &x) { 15 for(auto i: x) 16 i *= i; 17 } 18 19 template<typename T> 20 void square2(T &x) { 21 for(auto &i: x) 22 i *= i; 23 } 24 25 void test1() { 26 vector<int> x {1, 2, 3, 4, 5}; 27 28 cout << "动态int型数组对象x内的元素值: "; 29 output(x); 30 31 cout << "调用函数square1() " << endl; 32 square1(x); 33 34 cout << "动态int型数组对象x内的元素值: "; 35 output(x); 36 } 37 38 void test2() { 39 vector<int> x {1, 2, 3, 4, 5}; 40 41 cout << "动态int型数组对象x内的元素值: "; 42 output(x); 43 44 cout << "调用函数square2() " << endl; 45 square2(x); 46 47 cout << "动态int型数组对象x内的元素值: "; 48 output(x); 49 } 50 51 int main() { 52 cout << "测试1: " << endl; 53 test1(); 54 55 cout << "\n测试2: " << endl; 56 test2(); 57 }View Code
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用文字总结引用类型、指针类型的区别 指针可以被重新赋值为另一个地址,而引用一旦被初始化就不能被改变。指针可以为空,即指向空地址,而引用必须引用一个有效的对象。指针可以指向另一个指针,而引用只能引用一个对象。指针可以独立存在,而引用不能独立存在。指针可以指向任意类型的数据,而引用只能引用其所指向类型的数据。
vectorInt.hpp
1 #ifndef VECTORINT 2 #define VECTORINT 3 4 #include<iostream> 5 #include<cassert> 6 7 using namespace std; 8 9 class vectorInt { 10 11 public: 12 vectorInt(int n); 13 vectorInt(int n,int value); 14 vectorInt(const vectorInt &vc); 15 int get_size() const; 16 ~vectorInt(); 17 int &at(int index); 18 int &at(int index) const; 19 20 private: 21 int size; 22 int *p; 23 }; 24 25 vectorInt::vectorInt(int n) { 26 size=n; 27 p=new int[n]; 28 29 } 30 31 vectorInt::vectorInt(int n,int value) { 32 size=n; 33 p=new int[n]; 34 for(int i=0; i<size; i++) { 35 p[i]=value; 36 } 37 38 } 39 40 vectorInt::vectorInt(const vectorInt &vc) { 41 size=vc.size; 42 p=new int[size]; 43 for(int i=0; i<size; ++i) { 44 p[i]=vc.p[i]; 45 } 46 47 } 48 49 vectorInt::~vectorInt() { 50 delete[] p; 51 52 } 53 54 int vectorInt::get_size() const 55 { 56 return size; 57 } 58 59 int &vectorInt::at(int index) { 60 assert(index >= 0 && index < size); 61 return p[index]; 62 } 63 64 int &vectorInt::at(int index) const 65 { 66 assert(index>=0 && index < size); 67 return p[index]; 68 } 69 70 #endifView Code
task5.cpp
1 #include "vectorInt.hpp" 2 #include <iostream> 3 4 using std::cout; 5 using std::cin; 6 using std::endl; 7 8 void output(const vectorInt &vi) { 9 for(auto i = 0; i <=vi.get_size(); ++i) 10 cout << vi.at(i) << ", "; 11 12 } 13 14 void test() { 15 int n; 16 cout << "输入vectorInt对象中元素个数: "; 17 cin >> n; 18 19 vectorInt x1(n); 20 for(auto i = 0; i < n; ++i) 21 x1.at(i) = i*i; 22 cout << "vectorInt对象x1: "; 23 output(x1); 24 25 vectorInt x2(n, 42); 26 cout << "vectorInt对象x2: "; 27 output(x2); 28 vectorInt x3(x2); 29 cout << "vectorInt对象x3: "; 30 output(x3); 31 32 cout << "更新vectorInt对象x2\n"; 33 x2.at(0) = 77; 34 x2.at(1) = -999; 35 36 cout << "vectorInt对象x2: "; 37 output(x2); 38 cout << "vectorInt对象x3: "; 39 output(x3); 40 } 41 42 int main() { 43 test(); 44 }View Code
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Matrix.hpp
1 #ifndef MATRIX_H 2 #define MATRIX_H 3 4 #include <iostream> 5 #include <cassert> 6 using namespace std; 7 using std::cout; 8 using std::endl; 9 10 11 class Matrix { 12 public: 13 Matrix(int n, int m); 14 Matrix(int n); 15 Matrix(const Matrix &x); 16 ~Matrix(); 17 18 void set(const double *pvalue); 19 void set(int i, int j, double value); 20 21 double& at(int i, int j) const; 22 double& at(int i, int j); 23 24 int get_lines() const; 25 int get_cols() const; 26 27 void print() const; 28 29 private: 30 int lines; 31 int cols; 32 double *p; 33 }; 34 35 Matrix::Matrix(int n) { 36 lines=n; 37 cols=n; 38 p=new double[n*n]; 39 } 40 41 Matrix::Matrix(int n,int m) { 42 lines=n; 43 cols=m; 44 p=new double[n*m]; 45 } 46 47 Matrix::Matrix(const Matrix &X) { 48 lines=X.lines; 49 cols=X.cols; 50 p=new double[lines*cols]; 51 for(int i=0; i<lines*cols; i++) { 52 p[i]=X.p[i]; 53 } 54 } 55 56 Matrix::~Matrix() { 57 delete[] p; 58 } 59 60 void Matrix::set(const double *pvalue) { 61 for(int i=0; i<lines*cols; i++) { 62 p[i]=pvalue[i]; 63 } 64 } 65 66 void Matrix::set(int i, int j, double value) { 67 p[cols*i+j]=value; 68 } 69 70 double & Matrix::at(int i, int j) { 71 assert(i*cols+j<(lines*cols)&&i*cols+j>=0); 72 return p[cols*i+j]; 73 } 74 75 double &Matrix::at(int i, int j) const { 76 return p[cols*i+j]; 77 } 78 79 int Matrix::get_lines() const { 80 return lines; 81 } 82 83 int Matrix::get_cols() const { 84 return cols; 85 } 86 87 void Matrix::print() const { 88 int i,j; 89 for(i=0; i<lines; i++) { 90 for(j=0; j<cols-1; j++) { 91 cout<<p[i*cols+j]<<","; 92 } 93 cout<<p[i*cols+j]; 94 cout<<endl; 95 } 96 } 97 98 #endifView Code
task6.cpp
1 #include <iostream> 2 #include "Matrix.hpp" 3 4 using namespace std; 5 6 const int N1 = 3; 7 const int N2 = 2; 8 9 void output(const Matrix &m, int index) { 10 for(auto j = 0; j < m.get_cols(); ++j) 11 cout << m.at(index, j) << ", "; 12 cout << "\b\b \n"; 13 } 14 15 void test() { 16 17 double x[N1*N2] = {2,4, 5, 7, 8, 9}; 18 19 Matrix m1(N1, N2); 20 m1.set(x); 21 cout << "矩阵对象m1: " << endl; 22 m1.print(); 23 cout << "矩阵对象m1第0行是: " << endl; 24 output(m1, 0); 25 cout << endl; 26 27 Matrix m2(N2, N1); 28 m2.set(x); 29 cout << "矩阵对象m2: " << endl; 30 m2.print(); 31 cout << "矩阵对象m2第0行是: " << endl; 32 output(m2, 0); 33 cout << endl; 34 35 Matrix m3(m2); 36 m3.set(0, 0, 999); 37 cout << "矩阵对象m3:" << endl; 38 m3.print(); 39 cout << endl; 40 41 Matrix m4(2); 42 m4.set(x); 43 cout << "矩阵对象m4:" << endl; 44 m4.print(); 45 } 46 47 int main() { 48 test(); 49 }View Code
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标签:const,vectorPoint,Point,int,void,实验,数组,include,指针 From: https://www.cnblogs.com/chenxiaolong202083290491/p/17810425.html