实验任务2:
#include<iostream> using namespace std; class Point {public: Point(int x0 = 0, int y0 = 0); Point(const Point&p ); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show() const; private: int x, y; }; Point::Point(int x0, int y0): x{x0}, y{y0} { cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", " << y << ")" << endl; } int main() { Point p1(10, 20); p1.show(); Point p2=p1; p2.show(); Point p3{p2}; p3.show(); cout<<p3.get_x()<<endl; }
运行截图:
实验任务3:
#include<iostream> #include <iomanip> using namespace std; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute}, second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0,0,0); } int main() { Clock c1(19,5,22); c1.show_time(); c1=reset(); c1.show_time(); Clock c2{c1}; c2.set_time(18); c2.show_time(); }
运行截图:
实验任务4:
#include<iostream> using namespace std; class X { public: X(); ~X(); X(int m); X(const X&obj); X(X&& obj) noexcept; void show()const; private: int data; }; X::X(): data{42} { cout << "default constructor called.\n"; } X::~X() { cout << "destructor called.\n"; } X::X(int m): data{m} { cout << "constructor called.\n"; } X::X(const X& obj): data{obj.data} { cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept: data{obj.data} { cout << "move constructor called.\n"; } void X::show() const { cout << data << std::endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{ std::move(x2) }; x4.show(); }
运行截图:
析构函数在最后调用。从先往后调用。
实验任务5:
#include <iostream> #include <iomanip> using namespace std; class Rectangle { public: Rectangle(float a= 2.0,float b=1.0); void resize(int x); void resize(int x,int y); float chang,kuan; }; void Rectangle::resize(int x) { chang=chang*x; kuan=kuan*x; } void Rectangle::resize(int x,int y) { chang=chang*x; kuan=kuan*y; } Rectangle::Rectangle(float a,float b):chang{a},kuan{b} { } void output(const Rectangle &rect) { cout << "矩形信息: \n"; cout << fixed << setprecision(2); cout<<"长: "<<rect.chang<<endl; cout<<"宽: "<<rect.kuan<<endl; cout<<"周长: "<<2*(rect.chang+rect.kuan)<<endl; cout<<"面积: "<<rect.chang*rect.kuan<<endl; cout<<endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }
运行截图:
标签:const,Clock,对象,void,Point,int,Rectangle From: https://www.cnblogs.com/202183290359gyk/p/16755712.html