#include<iostream> using std::cout; using std::endl; class Point{ public: Point(int x0=0,int y0=0); Point(const Point& p); ~Point()=default; int get_x() const{return x;} int get_y() const{return y;} void show() const; private: int x,y; }; Point::Point(int x0,int y0):x{x0},y{y0} { cout<<"constructor called."<<endl; } Point::Point(const Point& p):x{p.x}, y{p.y} { cout<<"copy constructor called."<<endl; } void Point::show() const{ cout<<"("<<x<<"," <<y<<")"<<endl; } int main(){ Point p1(4,5); p1.show(); Point p2=p1; p2.show(); Point p3{p2}; p3.show(); cout<<p3.get_x()<<endl; }
task2运行结果:
task3:
#include<iostream> #include<iomanip> using std::cout; using std::endl; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s) : hour{ h }, minute{m}, second{ s } { cout << "constructor called" << endl; } Clock::Clock(const Clock & t) : hour{ t.hour }, minute{ t.minute }, second{ t.second } { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(12, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
运行结果:
task4:
#include<iostream> class X { public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X() :data{ 42 } { std::cout << "default constructor called.\n"; } X::~X() { std::cout << "destructor called.\n"; } X::X(int m) : data{ m } { std::cout << "constructor called.\n"; } X::X(const X& obj) : data{ obj.data } { std::cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept : data{ obj.data } { std::cout << "move constructor called.\n"; } void X::show() const { std::cout << data << std::endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{ std::move(x2) }; x4.show(); }
task5:
#include <iostream> #include <iomanip> class Rectangle { public: Rectangle(); Rectangle(double l,double w); Rectangle(const Rectangle&rect); ~Rectangle(); double len() const; double wide() const; double area() const; double circumference() const; void resize(int times); void resize(int l_times,int w_times); private: double length,width; }; Rectangle::Rectangle():length{2.0},width{1.0}{} Rectangle::Rectangle(double l,double w):length{l},width{w}{} Rectangle::Rectangle(const Rectangle& rect):length{rect.length},width{rect.width}{} Rectangle::~Rectangle(){} double Rectangle::len() const{ return length; } double Rectangle::wide() const{ return width; } double Rectangle::area() const{ return length*width; }; double Rectangle::circumference() const{ return 2*(length+width); }; void Rectangle::resize(int times){ length*=times; width*=times; }; void Rectangle::resize(int l_times,int w_times){ length*=l_times; width*=w_times; }; void output(const Rectangle &rect) { using namespace std; cout << "矩形信息: \n"; cout << fixed << setprecision(2); cout<<setfill(' ')<<setw(6)<<left<<"长:"<<rect.len()<<endl; cout<<setfill(' ')<<setw(6)<<left<<"宽:"<<rect.wide()<<endl; cout<<setfill(' ')<<setw(6)<<left<<"面积:"<<rect.area()<<endl; cout<<setfill(' ')<<setw(6)<<left<<"周长:"<<rect.circumference()<<endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }
标签:const,int,double,times,width,实验,Rectangle From: https://www.cnblogs.com/Augusteleven/p/16738920.html