问题:当其一线程结束运行后其他线程保持运行而非结束
现象:控制台会输出两次the winner is:xxx
代码如下
package com.demo01;
/**
* TODO 模拟归途赛跑
*
* @author pangyangjian
* @since 2023/8/16 16:10
*/
public class TextThread_5 implements Runnable {
@Override
public void run() {
for (int i = 0; i <= 200; i++) {
System.out.println(Thread.currentThread().getName() + "跑了" + i + "步");
if(!gameOver(i)){
break;
}
}
}
public boolean gameOver(int step) {
if (step == 200) {
System.out.println("the winner is:" + Thread.currentThread().getName());
return false;
}
return true;
}
public static void main(String[] args) {
TextThread_5 race = new TextThread_5();
new Thread(race, "Rabbit").start();
new Thread(race, "Turtle").start();
}
}
回答:当一个线程结束后,另一个线程并不会立即结束的原因是,gameOver()
方法返回true
时,循环会继续执行。即使一个线程已经达到了step == 200
的条件,另一个线程仍然可以继续打印输出。
解决方法:通过共享的标志变量来控制两个线程的结束。可以将标志变量放在TextThread_5
类的成员变量中。
改进后代码如下
package com.demo01;
/**
* TODO 模拟归途赛跑
*
* @author pangyangjian
* @since 2023/8/16 16:10
*/
public class TextThread_5 implements Runnable {
private volatile boolean gameOver = false;
@Override
public void run() {
for (int i = 0; i <= 200; i++) {
System.out.println(Thread.currentThread().getName() + "跑了" + i + "步");
if (!gameOver(i)) {
break;
}
if ("Rabbit".equals(Thread.currentThread().getName()) && i % 100 == 0) {
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public synchronized boolean gameOver(int step) {
if (gameOver) {
return false;
}
if (step >= 200) {
System.out.println("the winner is:" + Thread.currentThread().getName());
gameOver = true;
return false;
}
return true;
}
public static void main(String[] args) {
TextThread_5 race = new TextThread_5();
new Thread(race, "Rabbit").start();
new Thread(race, "Turtle").start();
}
}
标签:赛跑,结束,16,龟兔,线程,TextThread,多线程,public
From: https://www.cnblogs.com/Joseph-Jonardo/p/17635940.html