1 #include <vtkAutoInit.h> 2 VTK_MODULE_INIT(vtkRenderingOpenGL2); 3 VTK_MODULE_INIT(vtkRenderingFreeType); 4 VTK_MODULE_INIT(vtkInteractionStyle); 5 6 #include <vtkSmartPointer.h> 7 #include <vtkRenderWindowInteractor.h> 8 #include <vtkRenderWindow.h> 9 #include <vtkRenderer.h> 10 #include <vtkActor.h> 11 #include <vtkPolyDataMapper.h> 12 #include <vtkTransformTextureCoords.h> 13 #include <vtkTexture.h> 14 #include <vtkTextureMapToSphere.h> 15 #include <vtkTextureMapToCylinder.h> 16 #include <vtkBMPReader.h> 17 #include <vtkTexturedSphereSource.h> 18 #include <vtkXMLPolyDataReader.h> 19 20 //测试:../data/masonry.bmp ../data/cow.vtp 21 int main (int argc, char *argv[]) 22 { 23 double translate[3]; 24 translate[0] = 10.0; 25 translate[1] = 0.0; 26 translate[2] = 0.0; 27 std::cout << translate[0] << ", " 28 << translate[1] << ", " 29 << translate[2] << "\n"; 30 31 vtkSmartPointer<vtkBMPReader> texReader = 32 vtkSmartPointer<vtkBMPReader>::New(); 33 texReader->SetFileName("C:\\Users\\Administrator\\Desktop\\VTK2\\hellovtk\\vtk_图像处理学习\\第六章_图像处理\\data\\masonry.bmp");//读取纹理图像 34 35 vtkSmartPointer<vtkTexture> texture = 36 vtkSmartPointer<vtkTexture>::New(); 37 texture->SetInputConnection(texReader->GetOutputPort()); 38 39 vtkSmartPointer<vtkXMLPolyDataReader> modelReader = 40 vtkSmartPointer<vtkXMLPolyDataReader>::New(); 41 modelReader->SetFileName("C:\\Users\\Administrator\\Desktop\\VTK2\\hellovtk\\vtk_图像处理学习\\第六章_图像处理\\data\\cow.vtp");//读取模型 42 43 vtkSmartPointer<vtkTextureMapToCylinder> texturemap = 44 vtkSmartPointer<vtkTextureMapToCylinder>::New(); 45 texturemap->SetInputConnection(modelReader->GetOutputPort()); 46 47 vtkSmartPointer<vtkPolyDataMapper> mapper = 48 vtkSmartPointer<vtkPolyDataMapper>::New(); 49 mapper->SetInputConnection(texturemap->GetOutputPort()); 50 51 vtkSmartPointer<vtkActor> actor = 52 vtkSmartPointer<vtkActor>::New(); 53 actor->SetMapper( mapper ); 54 actor->SetTexture( texture ); 55 56 vtkSmartPointer<vtkRenderer> renderer = 57 vtkSmartPointer<vtkRenderer>::New(); 58 renderer->AddActor(actor); 59 renderer->SetBackground(1.0, 1.0, 1.0); 60 61 vtkSmartPointer<vtkRenderWindow> renderWindow = 62 vtkSmartPointer<vtkRenderWindow>::New(); 63 renderWindow->AddRenderer( renderer ); 64 65 vtkSmartPointer<vtkRenderWindowInteractor> renWinInteractor = 66 vtkSmartPointer<vtkRenderWindowInteractor>::New(); 67 renWinInteractor->SetRenderWindow( renderWindow ); 68 69 renderWindow->SetSize(640, 480); 70 renderWindow->Render(); 71 renderWindow->SetWindowName("TextureMap"); 72 renderWindow->Render(); 73 renderWindow->Render(); 74 renWinInteractor->Start(); 75 76 return EXIT_SUCCESS; 77 }标签:映射,VTK,actor,vtkSmartPointer,63,renderWindow,New,include From: https://www.cnblogs.com/ybqjymy/p/17632980.html