#include<iostream> #include <string> #include <vector> int main() { using namespace std; string s1; string s2{"c plus plus"}; string s3{s2}; string s4=s2; s1 = "oop"; vector<string> v1; v1.push_back(s1); v1.push_back(s2 + "1"); v1.push_back(s3 + "2"); v1.push_back(s4 + "3"); cout << "output1: " << endl; for(auto item: v1) cout << item << endl; cout << "ouput2: "; for(auto p = v1.begin(); p != v1.end(); ++p) cout << *p << endl; cout << "output3: " << endl; for(auto i = 0; i < v1.size(); ++i) cout << v1[i] << endl; vector<string> v2{v1.rbegin(), v1.rend()}; cout << "v2: " << endl; for(auto item: v2) cout << item << endl; }
#include <iostream> #include <string> #include <vector> #include <cmath> #include <cstdlib> #include <time.h> template<typename T> void output(const T& obj) { for (auto item : obj) std::cout << item << " "; std::cout << std::endl; } int main() { using namespace std; vector<int> v1{ 1, 9, 8, 4 }; v1.insert(v1.begin(), 2022); v1.insert(v1.end(), 2023); cout << "v1: "; output(v1); v1.pop_back(); v1.erase(v1.begin()); cout << "v1: "; output(v1); vector<string> v2{ "《1984》", "《动物农场》", "《美丽新世界》" }; cout << "v2: "; output(v2); }
#include <iostream> using std::cout; using std::endl; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point&p ); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show() const; private: int x, y; }; Point::Point(int x0, int y0): x{x0}, y{y0} { cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", "<< y << ")" << endl; } int main() { Point p1(4, 5); p1.show(); Point p2 = p1; p2.show(); Point p3{p2}; p3.show(); cout << p3.get_x() << endl; }
#include <iostream> #include <iomanip> using std::cout; using std::endl; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s) : hour{ h }, minute{ m }, second{ s } { cout << "constructor called" << endl; } Clock::Clock(const Clock& t) : hour{ t.hour }, minute{ t.minute }, second{ t.second } { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(12, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
#include <iostream> class X { public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X() : data{ 42 } { std::cout << "default constructor called.\n"; } X::~X() { std::cout << "destructor called.\n"; } X::X(int m) : data(m) { std::cout << "constructor called.\n"; } X::X(const X& obj) : data{ obj.data } { std::cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept : data{ obj.data } { std::cout << "move constructor called.\n"; } void X::show() const { std::cout << data << std::endl; } int main() { X x1; x1.show(); X x2{ 2049 }; x2.show(); X x3{ x1 }; x3.show(); X x4{ std::move(x2) }; x4.show(); }
#include<iostream> #include<iomanip> class Rectangle { public: Rectangle(double length = 2.0, double width = 1.0); ~Rectangle() = default; Rectangle(const Rectangle& rect); double len() { return length; }; double wide() { return width; }; double area() { return length * width; }; double circumference() { return(width + length) * 2; }; void resize(int times); void resize(int times_l, int time_w); private: double length, width; }; Rectangle::Rectangle(double l, double w) :length(l), width(w) {}; Rectangle::Rectangle(const Rectangle& r) :length(r.length), width(r.width) {}; void Rectangle::resize(int times) { length *= times; width *= times; }; void Rectangle::resize(int times_l, int time_w) { length *= times_l; width *= time_w; }; void output(Rectangle& rect) { using namespace std; cout << "矩形信息: \n"; cout << fixed << setprecision(2); cout << "长: " << rect.len() << endl; cout << "宽: " << rect.wide() << endl; cout<< "面积: " << rect.area() << endl; cout << "周长: " << rect.circumference() << endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }
标签:task,const,cout,int,v1,include,Rectangle From: https://www.cnblogs.com/lzygxz/p/16738929.html