# 羊 老虎 饲养员 # 父类 import random class Animal(): # 属性 def __init__(self,animal,w,call,food,room_num): self._animal = animal self._w = w self._call = call self._food = food self._room_num = room_num # 方法 获得体重 def get_room(self): print(f'在第{self._room_num}个房间') # 方法 获得体重 def get_w(self): print('---------') print(f'{self._animal}当前的体重是{self._w}') # 吃 def eat(self,food): print(f'{self._animal}吃了{food},当前的体重是{self._w}') # 叫 def call(self): print(f'{self._animal}叫了一声{self._call},当前的体重是{self._w}') # 老虎类 class Tiger(Animal): # 属性 给父类赋值 def __init__(self, room_num): super().__init__('tiger',200,'wow','meat',room_num) # 羊类 class Sheep(Animal): # 属性 给父类赋值 def __init__(self, room_num): super().__init__('sheep', 100, 'mie', 'grass', room_num) # 饲养员类 class Keeper(): # 属性 def __init__(self): # 字典存{房间号,动物对象} self.rooms = {} # 方法 def put_animal(self): # 10个动物放到10个房间 房间号 1到10 for room_num in range(1,3): # 房间里可能是羊或老虎 animal = random.choice([Tiger,Sheep]) # 房间和动物对象 放入字典 self.rooms[room_num] = animal(room_num) # 喂养 def keep(self): for room_num,animal in self.rooms.items(): animal.get_room() animal.get_w() animal.call() animal.eat(animal._food) animal.get_w() # 实例化饲养员对象 k = Keeper() k.put_animal() k.keep()
标签:__,room,饲养员,self,圆括号,num,animal,._,方法 From: https://www.cnblogs.com/haha1988/p/17576745.html