虽然这些东西很简单有时候还真的让你搞混
@Override
protected void onPause() {
super.onPause();
SharedPreferences prefs = getSharedPreferences("X", MODE_PRIVATE);
Editor editor = prefs.edit();
editor.putString("lastActivity", getClass().getName());
editor.commit();
}
public class Dispatcher extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Class<?> activityClass;
try {
SharedPreferences prefs = getSharedPreferences("X", MODE_PRIVATE);
activityClass = Class.forName(
prefs.getString("lastActivity", Activity1.class.getName()));
} catch(ClassNotFoundException ex) {
activityClass = Activity1.class;
}
startActivity(new Intent(this, activityClass));
}
}
上面的方法通常保存一个activity以便下次发动
2.
@Override
public void onSaveInstanceState(Bundle savedInstanceState) {
// Save UI state changes to the savedInstanceState.
// This bundle will be passed to onCreate if the process is
// killed and restarted.
savedInstanceState.putBoolean("MyBoolean", true);
savedInstanceState.putDouble("myDouble", 1.9);
savedInstanceState.putInt("MyInt", 1);
savedInstanceState.putString("MyString", "Welcome back to Android");
// etc.
super.onSaveInstanceState(savedInstanceState);
}
@Override
public void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
// Restore UI state from the savedInstanceState.
// This bundle has also been passed to onCreate.
boolean myBoolean = savedInstanceState.getBoolean("MyBoolean");
double myDouble = savedInstanceState.getDouble("myDouble");
int myInt = savedInstanceState.getInt("MyInt");
String myString = savedInstanceState.getString("MyString");
}
这个上次已经记过了用来旋转保存状态最好
对onSaveInstanceState的解释:
为了获取activity被杀死前的状态,你应该为activity实现onSaveInstanceState() 方法。Android在activity有可能被销毁之前(即onPause() 调用之前)会调用此方法。它会将一个以名称-值对方式记录了activity动态状态的Bundle 对象传递给该方法。当activity再次启动时,这个Bundle会传递给onCreate()方法和随着onStart()方法调用的onRestoreInstanceState(),所以它们两个都可以恢复捕获的状态。
与onPause()或先前讨论的其它方法不同,onSaveInstanceState() 和 onRestoreInstanceState() 并不是生命周期方法。它们并不是总会被调用。比如说,Android会在activity易于被系统销毁之前调用 onSaveInstanceState(),但用户动作(比如按下了BACK键)造成的销毁则不调用。在这种情况下,用户没打算再次回到这个activity,所以没有保存状态的必要。
因为onSaveInstanceState()不是总被调用,所以你应该只用它来为activity保存一些临时的状态,而不能用来保存持久性数据。而是应该用onPause()来达到这个目的。
Google为何这样设计OnSharedPreferenceChangeListener
http://droidyue.com/blog/2014/11/29/why-onsharedpreferencechangelistener-was-not-called/