好家伙,
现在,我想要把我的飞机大战塞到我的主页里去,想办法把文件导入
然后,直接死在第一步,图片渲染都成问题
先用vue写一个测试文件
来测试canvas的绘制
<template> <div> <div ref="stage"></div> <button @click="drawsth()">添加</button> <img src="../assets/logo.png" alt=""> </div> </template> <script> // import { PlaneBattle } from "../../../../PB for Vue/startgame" // console.log(document.getElementById('stage')) // plane.create(document.getElementById('stage')); export default { methods: { drawsth() { // PlaneBattle.createNewGame(this.$refs.stage) // console.log(this.$refs.stage) // plane.create(this.$refs.stage) console.log("我被执行啦") let canvas = document.createElement('canvas'); this.$refs.stage.appendChild(canvas); canvas.width = 480; canvas.height = 650; canvas.ref = canvas; canvas.style = "border: 1px solid red;" // this.$ref.stage.style = console.log(this.$refs.stage) console.log("...") console.log(this.$refs.stage.canvas) const context = canvas.getContext("2d"); let img = new Image(); img.src = "../assets/logo.png"; context.drawImage(img, 0, 0 ,480 ,650) } } } </script> <style> #stage { width: 480px; height: 650px; margin: 0 auto; } </style>
随后,在大佬的帮助下,我找到了问题所在
问题一:
应使用require的方式设置图片的src
img.src = "../assets/logo.png";
改为:
img.src = require("../assets/logo.png")
问题二:
必须在图片加载完毕后再进行绘制
context.drawImage(img, 0, 0 ,480 ,650)
改为(在外面套一层onload)
img.onload = function () { console.log("img加载完毕") context.drawImage(img, 0, 0 ,480 ,650) }
修改后的代码:
<template> <div> <div ref="stage"></div> <button @click="drawsth()">添加</button> <img src="../assets/logo.png" alt=""> </div> </template> <script> // import { PlaneBattle } from "../../../../PB for Vue/startgame" // console.log(document.getElementById('stage')) // plane.create(document.getElementById('stage')); export default { methods: { drawsth() { // PlaneBattle.createNewGame(this.$refs.stage) // console.log(this.$refs.stage) // plane.create(this.$refs.stage) console.log("我被执行啦") let canvas = document.createElement('canvas'); this.$refs.stage.appendChild(canvas); canvas.width = 480; canvas.height = 650; canvas.ref = canvas; canvas.style = "border: 1px solid red;" // this.$ref.stage.style = console.log(this.$refs.stage) console.log("...") console.log(this.$refs.stage.canvas) const context = canvas.getContext("2d"); let img = new Image(); // img.src = "../assets/logo.png"; img.src = require("../assets/logo.png") img.onload = function () { console.log("img加载完毕") context.drawImage(img, 0, 0 ,480 ,650) } } } } </script> <style> #stage { width: 480px; height: 650px; margin: 0 auto; } </style>
搞定:
搞定了
标签:canvas,Vue,console,log,img,..,绘制,stage From: https://www.cnblogs.com/FatTiger4399/p/17275903.html