我决定不从Babylonjs 基础来讲了 直接整合cesium与babylonjs可视化来讲
我整合一个类库 后续不断更新中
npm i @haibalai/cesium-babylonjs
初始化cesium-babylonjs 类库, viewer 是 Cesium 的 viewer对象
import { BabylonMapManager } from “@haibalai/cesium-babylonjs”;
BabylonMapManager.init(viewer);
房子增加贴图
import { BabylonMapManager } from “@haibalai/cesium-babylonjs”;
let scene = BabylonMapManager.getScene(viewer);
const material = new BABYLON.StandardMaterial(“material”, scene);
material.diffuseColor = new BABYLON.Color3(0, 1, 0);
material.backFaceCulling = false;
//texture
const roofMat = new BABYLON.StandardMaterial(“roofMat”, scene);
roofMat.diffuseTexture = new BABYLON.Texture(“https://assets.babylonjs.com/environments/roof.jpg”);
const boxMat = new BABYLON.StandardMaterial(“boxMat”);
boxMat.diffuseTexture = new BABYLON.Texture(“https://assets.babylonjs.com/textures/floor.png”)
const box = BABYLON.MeshBuilder.CreateBox(“box”, {
sideOrientation:2,
size: 100
}, scene);
Cesium 与 Babylon.js 可视化 房子增加贴图 - 小专栏