首页 > 编程语言 >ReentrantLock 源码解析

ReentrantLock 源码解析

时间:2023-02-08 13:45:43浏览次数:47  
标签:code return thread lock ReentrantLock current 源码 线程 解析

ReentrantLock 源码解析

ReentrantLock 类描述

一种可重入互斥锁 Lock ,与使用 synchronized 方法和语句访问的隐式监控锁具有相同的基本行为和语义,但具有扩展的功能。

  • 一个 ReentrantLock 被上次成功锁住但还没有解锁的线程拥有,当锁不属于其他线程时,调用 lock() 的线程将成功地获取锁返回。如果当前线程已经拥有锁,该方法将立即返回。这可以通过方法 isHeldByCurrentThread() 和 getHoldCount() 来检查。

  • 这个类的构造函数接受一个可选参数 fairness 。当设置 true 时,在争用的情况下,锁有利于授予访问等待时间最长的线程的访问权。否则,此锁不能保证任何特定的访问顺序。使用由多个线程访问的公平锁的程序可能显示出较低的总体吞吐量(即,较慢;通常比使用默认设置的慢得多),但获得锁的时间差异较小,并保证不会出现“饥饿”现象。但是要注意,锁的公平性并不保证线程调度的公平性。。因此,使用公平锁的多个线程中的一个可以连续多次获得该锁,而其他活动线程目前没有在进行操作,也没有持有该锁。

    还要注意,不定时的 tryLock() 方法不遵守公平性设置。如果锁可用,即使其他线程正在等待,它也会成功。

  • 建议在调用 lock() 后总是紧跟 try 块,最典型的是在before - after结构中,例如:

    class X {
      private final ReentrantLock lock = new ReentrantLock();
      // ...
      public void m() {
        lock.lock();  // block until condition holds
        try {
          // ... method body
        } finally {
          lock.unlock()
        }
      }
    }
    
  • 除了实现 Lock() 接口之外,这个类还定义了 public 和 protected 两个方法,用于检查锁的状态。其中一些方法只对检测和监控有用。

  • 这个类的序列化与内置锁的行为相同:反序列化的锁处于未锁定状态,无论序列化时的状态如何。

  • 同一个线程最多支持2147483647个递归锁。如果超过这个限制,锁定方法会抛出 Error 。

ReentrantLock 源码

public class ReentrantLock implements Lock, Serializable {
    private static final long serialVersionUID = 7373984872572414699L;
    /** Synchronizer providing all implementation mechanics */
    private final Sync sync;

    /**
     * Base of synchronization control for this lock. Subclassed
     * into fair and nonfair versions below. Uses AQS state to
     * represent the number of holds on the lock.
     *
     * 此锁的同步控制基础。分为以下公平和非公平版本。使用AQS状态表示锁的保持数。
     */
    abstract static class Sync extends AbstractQueuedSynchronizer {
        private static final long serialVersionUID = -5179523762034025860L;

        /**
         * Performs {@link Lock#lock}. The main reason for subclassing
         * is to allow fast path for nonfair version.
         */
        abstract void lock();

        /**
         * Performs non-fair tryLock.  tryAcquire is implemented in
         * subclasses, but both need nonfair try for trylock method.
         *
         * 非公平,尝试获取锁
         */
        final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            // c=0 表示当前锁未被其他线程持有
            if (c == 0) {
                // 直接尝试获取锁,获取成功,返回 (公平锁则是,先判断等待队列中是否存在等待的线程)
                if (compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            //线程重入的情况
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) // overflow
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            //获取锁失败 false
            return false;
        }


        /**
         * 释放锁:(返回是否完全释放锁了的)
         * 如果当前线程是此锁的持有者,那么将减少持有者计数。
         * 如果保持计数现在为零,则解除锁定。
         * 如果当前线程不是此锁的持有者,则抛出{@link IllegalMonitorStateException}。
         */
        protected final boolean tryRelease(int releases) {
            int c = getState() - releases;
            if (Thread.currentThread() != getExclusiveOwnerThread())
                throw new IllegalMonitorStateException();
            boolean free = false;
            if (c == 0) {
                free = true;
                setExclusiveOwnerThread(null);
            }
            //锁重入的情况下,释放锁,只是  state - 1
            setState(c);
            return free;
        }

        /**
         * 判断当前线程是否是持有锁的线程
         * @return
         */
        protected final boolean isHeldExclusively() {
            // While we must in general read state before owner,
            // we don't need to do so to check if current thread is owner
            return getExclusiveOwnerThread() == Thread.currentThread();
        }

        final ConditionObject newCondition() {
            return new ConditionObject();
        }

        // Methods relayed from outer class

        final Thread getOwner() {
            return getState() == 0 ? null : getExclusiveOwnerThread();
        }

        final int getHoldCount() {
            return isHeldExclusively() ? getState() : 0;
        }

        final boolean isLocked() {
            return getState() != 0;
        }

        /**
         * Reconstitutes the instance from a stream (that is, deserializes it).
         */
        private void readObject(java.io.ObjectInputStream s)
            throws java.io.IOException, ClassNotFoundException {
            s.defaultReadObject();
            setState(0); // reset to unlocked state
        }
    }

    /**
     * Sync object for non-fair locks
     * 非公平锁的同步对象
     */
    static final class NonfairSync extends Sync {
        private static final long serialVersionUID = 7316153563782823691L;

        /**
         * Performs lock.  Try immediate barge, backing up to normal
         * acquire on failure.
         */
        final void lock() {
            //先尝试设置锁的状态值(争抢锁),获取锁成功,则持有锁返回
            if (compareAndSetState(0, 1))
                setExclusiveOwnerThread(Thread.currentThread());
            else
                acquire(1);//获取锁失败,进入等待队列
        }

        protected final boolean tryAcquire(int acquires) {
            return nonfairTryAcquire(acquires);
        }
    }

    /**
     * Sync object for fair locks
     * 公平锁的同步对象
     */
    static final class FairSync extends Sync {
        private static final long serialVersionUID = -3000897897090466540L;

        final void lock() {
            acquire(1);
        }

        /**
         * Fair version of tryAcquire.  Don't grant access unless
         * recursive call or no waiters or is first.
         */
        protected final boolean tryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            // c=0 表示当前锁未被其他线程持有
            if (c == 0) {
                //判断等待队列的为空,为空则尝试设置值,获取锁
                if (!hasQueuedPredecessors() &&
                    compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            // current = getExclusiveOwnerThread() 表示 锁重入,state + 1
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0)
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            // 获取锁失败,后续根据 false 值,进入等待队列
            return false;
        }
    }

    /**
     * Creates an instance of {@code ReentrantLock}.
     * This is equivalent to using {@code ReentrantLock(false)}.
     *
     * 默认非公平锁
     */
    public ReentrantLock() {
        sync = new NonfairSync();
    }

    /**
     * Creates an instance of {@code ReentrantLock} with the
     * given fairness policy.
     *
     * @param fair {@code true} if this lock should use a fair ordering policy
     *
     * 根据参数判断 构建:公平(true)或非公平锁(false)
     */
    public ReentrantLock(boolean fair) {
        sync = fair ? new FairSync() : new NonfairSync();
    }

    /**
     * Acquires the lock.
     *
     * <p>Acquires the lock if it is not held by another thread and returns
     * immediately, setting the lock hold count to one.
     *
     * <p>If the current thread already holds the lock then the hold
     * count is incremented by one and the method returns immediately.
     *
     * <p>If the lock is held by another thread then the
     * current thread becomes disabled for thread scheduling
     * purposes and lies dormant until the lock has been acquired,
     * at which time the lock hold count is set to one.
     *
     * 获取锁,获取成功返回;获取失败则进入等待队列
     */
    public void lock() {
        sync.lock();
    }

    /**
     * Acquires the lock unless the current thread is
     * {@linkplain Thread#interrupt interrupted}.
     *
     * <p>Acquires the lock if it is not held by another thread and returns
     * immediately, setting the lock hold count to one.
     *
     * <p>If the current thread already holds this lock then the hold count
     * is incremented by one and the method returns immediately.
     *
     * <p>If the lock is held by another thread then the
     * current thread becomes disabled for thread scheduling
     * purposes and lies dormant until one of two things happens:
     *
     * <ul>
     *
     * <li>The lock is acquired by the current thread; or
     *
     * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
     * current thread.
     *
     * </ul>
     *
     * <p>If the lock is acquired by the current thread then the lock hold
     * count is set to one.
     *
     * <p>If the current thread:
     *
     * <ul>
     *
     * <li>has its interrupted status set on entry to this method; or
     *
     * <li>is {@linkplain Thread#interrupt interrupted} while acquiring
     * the lock,
     *
     * </ul>
     *
     * then {@link InterruptedException} is thrown and the current thread's
     * interrupted status is cleared.
     *
     * <p>In this implementation, as this method is an explicit
     * interruption point, preference is given to responding to the
     * interrupt over normal or reentrant acquisition of the lock.
     *
     * @throws InterruptedException if the current thread is interrupted
     *
     * 获取时锁,允许其他线程中断当前线程
     * 1.当线程刚进入就被打断,则立即响应中断
     * 2.如果线程在等待队列中等待时,被中断,则唤醒(不会去获取锁)之后响应中断(抛出异常,并取消该排队的节点)
     */
    public void lockInterruptibly() throws InterruptedException {
        sync.acquireInterruptibly(1);
    }

    /**
     * Acquires the lock only if it is not held by another thread at the time
     * of invocation.
     *
     * <p>Acquires the lock if it is not held by another thread and
     * returns immediately with the value {@code true}, setting the
     * lock hold count to one. Even when this lock has been set to use a
     * fair ordering policy, a call to {@code tryLock()} <em>will</em>
     * immediately acquire the lock if it is available, whether or not
     * other threads are currently waiting for the lock.
     * This &quot;barging&quot; behavior can be useful in certain
     * circumstances, even though it breaks fairness. If you want to honor
     * the fairness setting for this lock, then use
     * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) }
     * which is almost equivalent (it also detects interruption).
     *
     * <p>If the current thread already holds this lock then the hold
     * count is incremented by one and the method returns {@code true}.
     *
     * <p>If the lock is held by another thread then this method will return
     * immediately with the value {@code false}.
     *
     * @return {@code true} if the lock was free and was acquired by the
     *         current thread, or the lock was already held by the current
     *         thread; and {@code false} otherwise
     *
     *  尝试获取锁
     */
    public boolean tryLock() {
        return sync.nonfairTryAcquire(1);
    }

    /**
     * Acquires the lock if it is not held by another thread within the given
     * waiting time and the current thread has not been
     * {@linkplain Thread#interrupt interrupted}.
     *
     * <p>Acquires the lock if it is not held by another thread and returns
     * immediately with the value {@code true}, setting the lock hold count
     * to one. If this lock has been set to use a fair ordering policy then
     * an available lock <em>will not</em> be acquired if any other threads
     * are waiting for the lock. This is in contrast to the {@link #tryLock()}
     * method. If you want a timed {@code tryLock} that does permit barging on
     * a fair lock then combine the timed and un-timed forms together:
     *
     *  <pre> {@code
     * if (lock.tryLock() ||
     *     lock.tryLock(timeout, unit)) {
     *   ...
     * }}</pre>
     *
     * <p>If the current thread
     * already holds this lock then the hold count is incremented by one and
     * the method returns {@code true}.
     *
     * <p>If the lock is held by another thread then the
     * current thread becomes disabled for thread scheduling
     * purposes and lies dormant until one of three things happens:
     *
     * <ul>
     *
     * <li>The lock is acquired by the current thread; or
     *
     * <li>Some other thread {@linkplain Thread#interrupt interrupts}
     * the current thread; or
     *
     * <li>The specified waiting time elapses
     *
     * </ul>
     *
     * <p>If the lock is acquired then the value {@code true} is returned and
     * the lock hold count is set to one.
     *
     * <p>If the current thread:
     *
     * <ul>
     *
     * <li>has its interrupted status set on entry to this method; or
     *
     * <li>is {@linkplain Thread#interrupt interrupted} while
     * acquiring the lock,
     *
     * </ul>
     * then {@link InterruptedException} is thrown and the current thread's
     * interrupted status is cleared.
     *
     * <p>If the specified waiting time elapses then the value {@code false}
     * is returned.  If the time is less than or equal to zero, the method
     * will not wait at all.
     *
     * <p>In this implementation, as this method is an explicit
     * interruption point, preference is given to responding to the
     * interrupt over normal or reentrant acquisition of the lock, and
     * over reporting the elapse of the waiting time.
     *
     * @param timeout the time to wait for the lock
     * @param unit the time unit of the timeout argument
     * @return {@code true} if the lock was free and was acquired by the
     *         current thread, or the lock was already held by the current
     *         thread; and {@code false} if the waiting time elapsed before
     *         the lock could be acquired
     * @throws InterruptedException if the current thread is interrupted
     * @throws NullPointerException if the time unit is null
     *
     * 给定时间内尝试获取锁,获取是否成功,都需要返回获取锁的情况
     */
    public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException {
        return sync.tryAcquireNanos(1, unit.toNanos(timeout));
    }

    /**
     * Attempts to release this lock.
     *
     * <p>If the current thread is the holder of this lock then the hold
     * count is decremented.  If the hold count is now zero then the lock
     * is released.  If the current thread is not the holder of this
     * lock then {@link IllegalMonitorStateException} is thrown.
     *
     * @throws IllegalMonitorStateException if the current thread does not
     *         hold this lock
     *
     * 释放锁
     *
     * 如果当前线程是此锁的持有者,那么将减少持有者计数。
     * 如果保持计数现在为零,则解除锁定。
     * 如果当前线程不是此锁的持有者,则抛出{@link IllegalMonitorStateException}。
     */
    public void unlock() {
        sync.release(1);
    }

    /**
     * Returns a {@link Condition} instance for use with this
     * {@link Lock} instance.
     *
     * <p>The returned {@link Condition} instance supports the same
     * usages as do the {@link Object} monitor methods ({@link
     * Object#wait() wait}, {@link Object#notify notify}, and {@link
     * Object#notifyAll notifyAll}) when used with the built-in
     * monitor lock.
     *
     * <ul>
     *
     * <li>If this lock is not held when any of the {@link Condition}
     * {@linkplain Condition#await() waiting} or {@linkplain
     * Condition#signal signalling} methods are called, then an {@link
     * IllegalMonitorStateException} is thrown.
     *
     * <li>When the condition {@linkplain Condition#await() waiting}
     * methods are called the lock is released and, before they
     * return, the lock is reacquired and the lock hold count restored
     * to what it was when the method was called.
     *
     * <li>If a thread is {@linkplain Thread#interrupt interrupted}
     * while waiting then the wait will terminate, an {@link
     * InterruptedException} will be thrown, and the thread's
     * interrupted status will be cleared.
     *
     * <li> Waiting threads are signalled in FIFO order.
     *
     * <li>The ordering of lock reacquisition for threads returning
     * from waiting methods is the same as for threads initially
     * acquiring the lock, which is in the default case not specified,
     * but for <em>fair</em> locks favors those threads that have been
     * waiting the longest.
     *
     * </ul>
     *
     * @return the Condition object
     *
     * 创建一个 等待条件
     */
    public Condition newCondition() {
        return sync.newCondition();
    }

    /**
     * Queries the number of holds on this lock by the current thread.
     *
     * <p>A thread has a hold on a lock for each lock action that is not
     * matched by an unlock action.
     *
     * <p>The hold count information is typically only used for testing and
     * debugging purposes. For example, if a certain section of code should
     * not be entered with the lock already held then we can assert that
     * fact:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *   public void m() {
     *     assert lock.getHoldCount() == 0;
     *     lock.lock();
     *     try {
     *       // ... method body
     *     } finally {
     *       lock.unlock();
     *     }
     *   }
     * }}</pre>
     *
     * @return the number of holds on this lock by the current thread,
     *         or zero if this lock is not held by the current thread
     *
     *  获取当前线程的对此锁的暂停数量
     */
    public int getHoldCount() {
        return sync.getHoldCount();
    }

    /**
     * Queries if this lock is held by the current thread.
     *
     * <p>Analogous to the {@link Thread#holdsLock(Object)} method for
     * built-in monitor locks, this method is typically used for
     * debugging and testing. For example, a method that should only be
     * called while a lock is held can assert that this is the case:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert lock.isHeldByCurrentThread();
     *       // ... method body
     *   }
     * }}</pre>
     *
     * <p>It can also be used to ensure that a reentrant lock is used
     * in a non-reentrant manner, for example:
     *
     *  <pre> {@code
     * class X {
     *   ReentrantLock lock = new ReentrantLock();
     *   // ...
     *
     *   public void m() {
     *       assert !lock.isHeldByCurrentThread();
     *       lock.lock();
     *       try {
     *           // ... method body
     *       } finally {
     *           lock.unlock();
     *       }
     *   }
     * }}</pre>
     *
     * @return {@code true} if current thread holds this lock and
     *         {@code false} otherwise
     *
     *  查询当前线程是否持有此锁。
     */
    public boolean isHeldByCurrentThread() {
        return sync.isHeldExclusively();
    }

    /**
     * Queries if this lock is held by any thread. This method is
     * designed for use in monitoring of the system state,
     * not for synchronization control.
     *
     * @return {@code true} if any thread holds this lock and
     *         {@code false} otherwise
     *
     *  查询此锁是否由任何线程持有。该方法设计用于监控系统状态,而不是用于同步控制。
     */
    public boolean isLocked() {
        return sync.isLocked();
    }

    /**
     * Returns {@code true} if this lock has fairness set true.
     *
     * @return {@code true} if this lock has fairness set true
     *
     * 判断是否是公平锁
     */
    public final boolean isFair() {
        return sync instanceof FairSync;
    }

    /**
     * Returns the thread that currently owns this lock, or
     * {@code null} if not owned. When this method is called by a
     * thread that is not the owner, the return value reflects a
     * best-effort approximation of current lock status. For example,
     * the owner may be momentarily {@code null} even if there are
     * threads trying to acquire the lock but have not yet done so.
     * This method is designed to facilitate construction of
     * subclasses that provide more extensive lock monitoring
     * facilities.
     *
     * @return the owner, or {@code null} if not owned
     *
     * 返回当前持有锁的线程
     */
    protected Thread getOwner() {
        return sync.getOwner();
    }

    /**
     * Queries whether any threads are waiting to acquire this lock. Note that
     * because cancellations may occur at any time, a {@code true}
     * return does not guarantee that any other thread will ever
     * acquire this lock.  This method is designed primarily for use in
     * monitoring of the system state.
     *
     * @return {@code true} if there may be other threads waiting to
     *         acquire the lock
     *
     * 判断等待队列是否为空
     */
    public final boolean hasQueuedThreads() {
        return sync.hasQueuedThreads();
    }

    /**
     * Queries whether the given thread is waiting to acquire this
     * lock. Note that because cancellations may occur at any time, a
     * {@code true} return does not guarantee that this thread
     * will ever acquire this lock.  This method is designed primarily for use
     * in monitoring of the system state.
     *
     * @param thread the thread
     * @return {@code true} if the given thread is queued waiting for this lock
     * @throws NullPointerException if the thread is null
     *
     * 判断当前等待队列中是否包含 某一个线程
     */
    public final boolean hasQueuedThread(Thread thread) {
        return sync.isQueued(thread);
    }

    /**
     * Returns an estimate of the number of threads waiting to
     * acquire this lock.  The value is only an estimate because the number of
     * threads may change dynamically while this method traverses
     * internal data structures.  This method is designed for use in
     * monitoring of the system state, not for synchronization
     * control.
     *
     * @return the estimated number of threads waiting for this lock
     *
     * 获取等待队列的长度
     */
    public final int getQueueLength() {
        return sync.getQueueLength();
    }

    /**
     * Returns a collection containing threads that may be waiting to
     * acquire this lock.  Because the actual set of threads may change
     * dynamically while constructing this result, the returned
     * collection is only a best-effort estimate.  The elements of the
     * returned collection are in no particular order.  This method is
     * designed to facilitate construction of subclasses that provide
     * more extensive monitoring facilities.
     *
     * @return the collection of threads
     *
     * 获取等待队列中的所有线程
     */
    protected Collection<Thread> getQueuedThreads() {
        return sync.getQueuedThreads();
    }

    /**
     * Queries whether any threads are waiting on the given condition
     * associated with this lock. Note that because timeouts and
     * interrupts may occur at any time, a {@code true} return does
     * not guarantee that a future {@code signal} will awaken any
     * threads.  This method is designed primarily for use in
     * monitoring of the system state.
     *
     * @param condition the condition
     * @return {@code true} if there are any waiting threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     *
     * 判断是否有 等待某一个条件 的线程
     */
    public boolean hasWaiters(Condition condition) {
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns an estimate of the number of threads waiting on the
     * given condition associated with this lock. Note that because
     * timeouts and interrupts may occur at any time, the estimate
     * serves only as an upper bound on the actual number of waiters.
     * This method is designed for use in monitoring of the system
     * state, not for synchronization control.
     *
     * @param condition the condition
     * @return the estimated number of waiting threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     *
     * 获取等待 某个条件的 等待队列长度
     */
    public int getWaitQueueLength(Condition condition) {
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns a collection containing those threads that may be
     * waiting on the given condition associated with this lock.
     * Because the actual set of threads may change dynamically while
     * constructing this result, the returned collection is only a
     * best-effort estimate. The elements of the returned collection
     * are in no particular order.  This method is designed to
     * facilitate construction of subclasses that provide more
     * extensive condition monitoring facilities.
     *
     * @param condition the condition
     * @return the collection of threads
     * @throws IllegalMonitorStateException if this lock is not held
     * @throws IllegalArgumentException if the given condition is
     *         not associated with this lock
     * @throws NullPointerException if the condition is null
     *
     * 获取等待 某一个条件的  所有线程
     */
    protected Collection<Thread> getWaitingThreads(Condition condition) {
        if (condition == null)
            throw new NullPointerException();
        if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
            throw new IllegalArgumentException("not owner");
        return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition);
    }

    /**
     * Returns a string identifying this lock, as well as its lock state.
     * The state, in brackets, includes either the String {@code "Unlocked"}
     * or the String {@code "Locked by"} followed by the
     * {@linkplain Thread#getName name} of the owning thread.
     *
     * @return a string identifying this lock, as well as its lock state
     */
    public String toString() {
        Thread o = sync.getOwner();
        return super.toString() + ((o == null) ?
                                   "[Unlocked]" :
                                   "[Locked by thread " + o.getName() + "]");
    }
}

标签:code,return,thread,lock,ReentrantLock,current,源码,线程,解析
From: https://www.cnblogs.com/coolyang/p/17101431.html

相关文章

  • cesium修改TileCoordinatesImageryLayer源码实现随机颜色,点选显示坐标
    cesium修改TileCoordinatesImageryLayer源码实现随机颜色,点选显示坐标。1、修改函数requestImage:实现了随机颜色的瓦片覆盖。TileCoordinatesImageryProvider.prototype.......
  • 年龄估计模型 SSR-Net 模型解析
    1.论文模型图:2.模型代码:pytorch实现https://github.com/oukohou/SSR_Net_Pytorch/blob/master/SSR_models/SSR_Net_model.py注:pytorch中的view在onxx的可视化......
  • CAN 波形帧内容解析分析
    文章来源https://betheme.net/news/txtlist_i253682v.html?action=onClick这里的CAN数据波形抓取的是两个STM32F103设备通过CAN通信一方发送另一方接收,CAN收发器使用的是T......
  • python安装学术版cplex解析器
    python3.7安装学术版cplex解析器下载地址https://pan.baidu.com/s/1tNpbzAU0fLi29MMX3EbwPQ?pwd=wt12提取码:wt12 关于windows的.exe1.直接点击执行即可关于linux......
  • UICC Send USSD 加密信息解析
    已以下指令为例已知发送USSD的格式为:SendUSSD aaaxxxxxxxxxxxx*yyyyyyy#;Fetch:==:SENDUSSDSEND801200001FASSERTD01D81030112008202818305008A100F2A5C0DA782......
  • 《分布式技术原理与算法解析》学习笔记Day04
    分布式选举算法为什么需要分布式选举?分布式意味着我们的应用部署在一个集群中,集群包含多个节点或者服务器,对于一个集群来说,多个节点是怎么协同工作的呢?我们需要有一个主......
  • Vite+Vue3+TS 自定义全局组件,无法不能高亮解析的解决办法
    检查package.json中的devDependencies是否安装@vue/runtime-core依赖,没有的话,安装后重启VSCode一、安装依赖$yarnadd@vue/runtime-core-D$yarnaddunplugin-vue-......
  • HashMap源码分析 (基于JDK1.8)
    HashMap本文讲解的HashMap以及源代码都是基于JDK1.8背景引入数组优:读取修改快 劣:增加删除慢原因:数组可以根据下标直接定位到指定位置的数据进行读取和修改,但增加......
  • PHP创建和解析JSON数据的方法
    JSON可以解释为“JavaScript的对象表示方法”,也就是说JSON的概念是来源于JavaScript的,对于WEB开发模式来说,下面这个图大家肯定很熟悉:​​​​由此可以看到,客户端浏览器和服......
  • 视频直播系统源码,java中Map遍历的三种方式
    视频直播系统源码,java中Map遍历的三种方式一:在for循环中使用entries实现Map的遍历:/***最常见也是大多数情况下用的最多的,一般在键值对都需要使用 */Map<String,String......