通过JNI调用
准备工作:
首先用VS工程导入$cocos2d_Root\cocos2dx\platform\android\jni\JniHelper.h
接着导入$Java\jdk1.6.0_10\include\jni.h
再导入$Java\jdk1.6.0_10\include\win32\jni_md.h
C++层代码
通过JNI调用
准备工作:
首先用VS工程导入$cocos2d_Root\cocos2dx\platform\android\jni\JniHelper.h
接着导入$Java\jdk1.6.0_10\include\jni.h
再导入$Java\jdk1.6.0_10\include\win32\jni_md.h
C++层代码
在点击事件中添加如下代码
#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)//条件编译语句
{
const char *message = "坑爹";//需要传递到Java层的字符串
JniMethodInfo methodInfo;
bool isHave = JniHelper::getStaticMethodInfo(methodInfo,
"com/kengdie/test/Test",//需要调用的Java文件
"showMessageFromNative",//调用的方法名
"(Ljava/lang/String;)V");//参数
if(isHave){
CCLog("the showMessage method is exits");
jstring StringArg = methodInfo.env->NewStringUTF(message);
methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, StringArg);
}else{
CCLog("the showMessage method is not exits");
}
}
#endif
Java层代码
public class Test extends Cocos2dxActivity{
......
private static LinkUp context;
......
protected void onCreate(Bundle savedInstanceState){
......
context = this;
......
}
public static void showMessageFromNative(String message){ Message msg = new Message();
msg.what = 1;
msg.obj = message;
handler.sendMessage(msg);
}
static Handler handler = new Handler(){
@Override
public void handleMessage(android.os.Message msg) {
switch (msg.what) {
case 1:
String message = (String) msg.obj;
Toast.makeText(context, message, Toast.LENGTH_SHORT).show();
break;
default:
break;
}
};
};
}
注:C++代码需要保存为UTF-8
标签:jni,Java,导入,cocos2d,msg,methodInfo,Android,message From: https://blog.51cto.com/u_15923385/5971516