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2024-09-20
Unity编辑器扩展秘籍-实现一个可拖放的List
usingSystem;usingSystem.Collections.Generic;usingUnityEditor;usingUnityEngine;usingObject=UnityEngine.Object;namespaceyaojz{publicclassDroppableListView{privateList<DroppableItem>_datas=newList<DroppableIt