• 2024-04-03⭐Unity 程序运行时默认出现在屏幕的左上角
    usingSystem.Runtime.InteropServices;usingUnityEngine;publicclassWindowPosition:MonoBehaviour{[DllImport("user32.dll",EntryPoint="SetWindowPos")]privatestaticexternboolSetWindowPos(IntPtrhwnd,inthWndInsertA
  • 2023-04-26MFC-SetWindowPos改变窗口的尺寸,位置和Z序
     HWNDhWnd=::FindWindow(_T("Notepad"),NULL);//获取记事本窗口if(!hWnd){AfxMessageBox(_T("请打开记事本"));ExitProcess(0);}BOOLb=::SetWindowPos(hWnd,HWND_TOP,100,100,500,400,SWP_SHOWWINDOW);//改
  • 2022-11-07SetWindowPos函数详解
    1//声明:2SetWindowPos(3hWnd:HWND;{窗口句柄}4hWndInsertAfter:HWND;{窗口的Z顺序}5X,Y:Integer;{位置}6cx,cy:Integer;{大小}7uFlags:UINT{
  • 2022-11-07SetWindowPos函数使用详解
    1.1SetWindowPos函数说明BOOLSetWindowPos(HWNDhWndlnsertAfter,intX,intY,intcX,intcY,UNITFlags):1.1.1hWndInsertAfter此句柄用于控制对话框在Z轴上的显示顺序,它可
  • 2022-10-28C/C++ 窗口取消置顶后被父窗口挡住,HWND_TOPMOST与HWND_NOTOPMOST踩坑记录
    遇到问题使用::SetWindowPos(hwnd,HWND_TOPMOST,0,0,0,0,SWP_NOSIZE|SWP_NOMOVE);::SetWindowPos(hwnd,HWND_NOTOPMOST,0,0,0,0,SWP_NOSIZE|SWP_NOMOVE);
  • 2022-10-28SetWindowPos 函数详解
    //声明:SetWindowPos(hWnd:HWND;{窗口句柄}hWndInsertAfter:HWND;{窗口的Z顺序}X,Y:Integer;{位置}cx,cy:Integer;{大小}uFlags:UINT{选项}):BOOL;//hWndIn