2024-05-21Unity的UnityEngine.EventSystems中的接口一、IPointerDownHandler,IPointerUpHandler,IPointerClickHandler,IPointerEnterHandler,IPointerExitHandlerpublicvoidOnPointerClick(PointerEventDataeventData){Debug.Log("OnPointerClick,鼠标点击,在点击之后抬起时响应");}publicvoidOnP