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小窄条战争0.2.3版--操作步骤
- 新建txt文本文档
- 复制下方内容进txt文档
- 将文档后缀改为.tmx
- 放入游戏内mods文件夹下的maps文件夹
复制内容:
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" renderorder="right-down" width="1500" height="5" tilewidth="20" tileheight="20">
<tileset firstgid="1" name="Mountain" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/mountain.png" trans="008a76" width="140" height="100"/>
<tile id="7">
<properties>
<property name="small-rock" value=""/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="small-rock" value=""/>
</properties>
</tile>
<tile id="9">
<properties>
<property name="small-rock" value=""/>
</properties>
</tile>
<tile id="21">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="22">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="28">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="29">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="36" name="Snow" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/snow.png" trans="008a76" width="160" height="200"/>
<tile id="14">
<properties>
<property name="tree" value=""/>
</properties>
</tile>
<tile id="15">
<properties>
<property name="tree" value=""/>
</properties>
</tile>
<tile id="55">
<properties>
<property name="tree" value=""/>
</properties>
</tile>
<tile id="79">
<properties>
<property name="tree" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="116" name="Ice" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/ice.png" trans="008a76" width="100" height="40"/>
<tile id="9">
<properties>
<property name="water" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="126" source="terrain/Long Grass.tsx"/>
<tileset firstgid="176" source="terrain/Dirt.tsx"/>
<tileset firstgid="186" name="Shallow Water" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/shallowwater.png" trans="008a76" width="60" height="40"/>
<tile id="0">
<properties>
<property name="water" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="192" name="Water" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/water.png" trans="008a76" width="20" height="20"/>
<tile id="0">
<properties>
<property name="water" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="193" name="Deep Water" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/deepwater.png" trans="008a76" width="20" height="20"/>
<tile id="0">
<properties>
<property name="water" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="194" source="ridges/Mountain Mountain - Hill.tsx"/>
<tileset firstgid="215" source="ridges/Mountain Snow - Flat.tsx"/>
<tileset firstgid="236" source="ridges/Snow Ice - Ridge.tsx"/>
<tileset firstgid="257" name="Ice ShallowWater - Ridge" tilewidth="20" tileheight="20">
<image source="ridges/bitmaps/ice2shallowwater_ridge.png" trans="008a76" width="60" height="140"/>
<tile id="0">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="1">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="2">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="5">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="7">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="18">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
<tile id="20">
<properties>
<property name="cliff" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="278" name="ShallowWater Water - Flat" tilewidth="20" tileheight="20">
<image source="ridges/bitmaps/shallowwater2water_flat.png" trans="008a76" width="60" height="140"/>
<tile id="0">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="1">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="2">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="5">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="7">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="18">
<properties>
<property name="water" value=""/>
</properties>
</tile>
<tile id="20">
<properties>
<property name="water" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="299" source="ridges/Water DeepWater - Flat.tsx"/>
<tileset firstgid="320" source="ridges/LongGrass ShallowWater - Ridge.tsx"/>
<tileset firstgid="350" source="ridges/LongGrass Dirt - Flat.tsx"/>
<tileset firstgid="371" name="misc" tilewidth="20" tileheight="20">
<image source="bitmaps/misc.png" width="79" height="120"/>
<tile id="4">
<properties>
<property name="res_pool" value=""/>
</properties>
</tile>
<tile id="9">
<properties>
<property name="team" value="none"/>
<property name="unit" value="tree"/>
</properties>
</tile>
<tile id="10">
<properties>
<property name="team" value="none"/>
<property name="type" value="1.0"/>
<property name="unit" value="tree"/>
</properties>
</tile>
<tile id="11">
<properties>
<property name="team" value="none"/>
<property name="type" value="1.1"/>
<property name="unit" value="tree"/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="team" value="none"/>
<property name="type" value="1.2"/>
<property name="unit" value="tree"/>
</properties>
</tile>
<tile id="13">
<properties>
<property name="team" value="none"/>
<property name="type" value="1.3"/>
<property name="unit" value="tree"/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="team" value="none"/>
<property name="type" value="1.4"/>
<property name="unit" value="tree"/>
</properties>
</tile>
</tileset>
<tileset firstgid="389" name="Ice Ice - Flat" tilewidth="20" tileheight="20">
<image source="ridges/bitmaps/ice2ice_flat.png" trans="008a76" width="60" height="140"/>
<tile id="0">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="1">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="2">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="5">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="7">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="18">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="20">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="410" name="Ice ShallowWater - Broken" tilewidth="20" tileheight="20">
<image source="ridges/bitmaps/ice2shallowwater_broken.png" trans="008a76" width="60" height="140"/>
<tile id="0">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="1">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="2">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="5">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="7">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="18">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
<tile id="20">
<properties>
<property name="cliff-soft" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="431" source="ridges/Dirt ShalowWater - Ridge.tsx"/>
<tileset firstgid="452" source="ridges/Mountain ShallowWater - Ridge.tsx"/>
<tileset firstgid="473" source="ridges/Sand ShallowWater - Ridge.tsx"/>
<tileset firstgid="494" source="ridges/Snow Snow - ridge.tsx"/>
<tileset firstgid="515" source="units.tsx"/>
<tileset firstgid="776" name="Sand" tilewidth="20" tileheight="20">
<image source="terrain/bitmaps/sand.png" trans="008a76" width="140" height="120"/>
<tile id="28">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="29">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="31">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="35">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="36">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="38">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
<tile id="40">
<properties>
<property name="large-rock" value=""/>
</properties>
</tile>
</tileset>
<tileset firstgid="818" source="ridges/LongGrass ShallowWater - Flat.tsx"/>
<tileset firstgid="839" source="ridges/Mountain LongGrass - Flat.tsx"/>
<tileset firstgid="860" source="ridges/Mountain Sand - Flat.tsx"/>
<tileset firstgid="881" source="terrain/Sand.tsx"/>
<tileset firstgid="923" source="ridges/Mountain ShallowWater - Flat.tsx"/>
<layer name="Ground" width="1500" height="5">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<layer name="Items" width="1500" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAC+3YyQ2AMBRDQf8SqJUlLM2TGrhEETPSu/vsBAAA4F+W0QMAAAAAAGASayVbb6/RSwAAAAAAYF5HJa13+tsBAAAAAOCzq5K79/jbAQAAAAAAAACm8QI+utW2MHUAAA==
</data>
</layer>
<layer name="Units" width="1500" height="5" opacity="0.59">
<data encoding="base64" compression="gzip">
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</data>
</layer>
<objectgroup name="Triggers"/>
<layer name="set" width="1500" height="5" opacity="0.25">
<data encoding="base64" compression="gzip">
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</data>
</layer>
</map>
地图尚处于制作中,关注+评论。
更新日志:0.2.3(现在版本)-将中立单位:海军基地删除
正 -优化体验
0.2.2 -增加中心中立单位(资源抽取器、炮塔、海军基地)
式 -增加游戏平衡性,修复B队开局拦截机先打的问题
-修复B队后方炮塔少一排的问题
版 -修复已知问题
0.2.1 -扩大了地图
-修复工厂无法制作,无法升级的问题
-增加防空炮,炮塔,减少开局就输的概率
测试版 0.1.2 : -增加平衡性
-修复两边拦截机数目不同的问题
-优化体验
标签:战争,修复,--,0.2,地图,窄条,拦截机,H4sIAAAAAAAAC From: https://blog.csdn.net/newcoder112/article/details/142589182