流程(vscode,实际顺序3-2-1):
1、vscode配置OpenGL开发环境【详细】:https://blog.csdn.net/weixin_43952192/article/details/122877840
(不用前面的MinGW,我用的Makefile Tools插件)
(完成后面2,3的再搞1-2, 1-3)
2、VSCode使用Makefile Tools插件开发C/C++程序:https://blog.csdn.net/witton/article/details/135678491
(安装Project Generator插件)
(安装msys2)
3、超详细教程:windows安装MSYS2(mingw && gcc)——更新于2021.11:https://blog.csdn.net/ymzhu385/article/details/121449628
(全流程,最后要加 ...\mingw64\bin 到环境变量;3-7选gcc的编号)
(安装后会有第2步的 ...\usr\bin\make.exe)
其他:
中文教程:https://learnopengl-cn.github.io/
教程代码:https://github.com/JoeyDeVries/LearnOpenGL/tree/master/src
标签:插件,OpenGL,VSCode,blog,简记,csdn,https,安装 From: https://www.cnblogs.com/gmh77/p/18437229