接上文,我们介绍了Flowchart的部分逻辑,下来来讲解flowchart剩下的逻辑。
OnChildCompletedAsync
看下OnChildCompletedAsync的代码。
private async ValueTask OnChildCompletedAsync(ActivityCompletedContext context)
{
var logger = context.GetRequiredService<ILogger<Flowchart>>();
var flowchartContext = context.TargetContext;
var completedActivityContext = context.ChildContext;
var completedActivity = completedActivityContext.Activity;
var result = context.Result;
// If the complete activity's status is anything but "Completed", do not schedule its outbound activities.
var scheduleChildren = completedActivityContext.Status == ActivityStatus.Completed;
var outcomeNames = result is Outcomes outcomes
? outcomes.Names
: [null!, "Done"];
// Only query the outbound connections if the completed activity wasn't already completed.
var outboundConnections = Connections.Where(connection => connection.Source.Activity == completedActivity && outcomeNames.Contains(connection.Source.Port)).ToList();
var children = outboundConnections.Select(x => x.Target.Activity).ToList();
var scope = flowchartContext.GetProperty(ScopeProperty, () => new FlowScope());
scope.RegisterActivityExecution(completedActivity);
// If the complete activity is a terminal node, complete the flowchart immediately.
if (completedActivity is ITerminalNode)
{
await flowchartContext.CompleteActivityAsync();
}
else if (scheduleChildren)
{
if (children.Any())
{
// Schedule each child, but only if all of its left inbound activities have already executed.
foreach (var activity in children)
{
var existingActivity = scope.ContainsActivity(activity);
scope.AddActivity(activity);
var inboundActivities = Connections.LeftInboundActivities(activity).ToList();
// If the completed activity is not part of the left inbound path, always allow its children to be scheduled.
if (!inboundActivities.Contains(completedActivity))
{
await flowchartContext.ScheduleActivityAsync(activity, OnChildCompletedAsync);
continue;
}
// If the activity is anything but a join activity, only schedule it if all of its left-inbound activities have executed, effectively implementing a "wait all" join.
if (activity is not IJoinNode)
{
var executionCount = scope.GetExecutionCount(activity);
var haveInboundActivitiesExecuted = inboundActivities.All(x => scope.GetExecutionCount(x) > executionCount);
if (haveInboundActivitiesExecuted)
await flowchartContext.ScheduleActivityAsync(activity, OnChildCompletedAsync);
}
else
{
// Select an existing activity execution context for this activity, if any.
var joinContext = flowchartContext.WorkflowExecutionContext.ActivityExecutionContexts.FirstOrDefault(x =>
x.ParentActivityExecutionContext == flowchartContext && x.Activity == activity);
var scheduleWorkOptions = new ScheduleWorkOptions
{
CompletionCallback = OnChildCompletedAsync,
ExistingActivityExecutionContext = joinContext,
PreventDuplicateScheduling = true
};
if (joinContext != null)
logger.LogDebug("Next activity {ChildActivityId} is a join activity. Attaching to existing join context {JoinContext}", activity.Id, joinContext.Id);
else if (!existingActivity)
logger.LogDebug("Next activity {ChildActivityId} is a join activity. Creating new join context", activity.Id);
else
{
logger.LogDebug("Next activity {ChildActivityId} is a join activity. Join context was not found, but activity is already being created", activity.Id);
continue;
}
await flowchartContext.ScheduleActivityAsync(activity, scheduleWorkOptions);
}
}
}
if (!children.Any())
{
await CompleteIfNoPendingWorkAsync(flowchartContext);
}
}
flowchartContext.SetProperty(ScopeProperty, scope);
}
从第11行开始,这里先做了下判断,判断执行结束的节点状态是否是已完成。如果不是已完成,则不会再往下执行,节点执行结束并不表示节点执行完成,这个节点可能处于异常,或者暂停状态。
第17-18行的代码表示,获取已完成的节点的后续所有节点。如果这个节点的出口连接了多个节点,那么这里的children会有多个节点。
第19行和21行则是获取当前工作流的上下文的一个Scope状态。并将已执行过的节点做记录。
再接下来有个判断,判断执行完成的节点是否是ITerminalNode类型,如果是则直接完成整个工作流。继承ITerminalNode的节点都将是流程的终结节点。
然后才是判断scheduleChildren的结果,如果不是已完成的状态,则保存一下scope状态,不继续执行后续流程。
如果节点已完成,则继续判断children是否有值,如果没有,说明后续没有连线的节点,那么就会继续判断节点是否处于挂起状态或者异常状态,如果都没有,则结束工作流程。
private async Task CompleteIfNoPendingWorkAsync(ActivityExecutionContext context)
{
var hasPendingWork = HasPendingWork(context);
if (!hasPendingWork)
{
var hasFaultedActivities = context.GetActiveChildren().Any(x => x.Status == ActivityStatus.Faulted);
if (!hasFaultedActivities)
{
await context.CompleteActivityAsync();
}
}
}
如果children有值。那么将遍历children,并执行该Activity。
执行Children Activity时,首先在scope记录该节点。
然后判断已完成的活动在不在左侧入口的路线中,如果不在,则执行Activity。
var inboundActivities = Connections.LeftInboundActivities(activity).ToList();
// If the completed activity is not part of the left inbound path, always allow its children to be scheduled.
if (!inboundActivities.Contains(completedActivity))
{
await flowchartContext.ScheduleActivityAsync(activity, OnChildCompletedAsync);
continue;
}
如果在,那么再继续判断当前Activity是否属于IJoinNode类型,如果是IJoinNode类型,那么需要等待其左侧所有连接的节点执行结束后再继续执行。
如果不是,那么继续判断其左侧节点的执行次数是否大于当前节点,满足条件则继续执行。
这里可以发现,每一步的ScheduleActivityAsync都会继续把OnChildCompletedAsync传递下去,使用递归的方式执行我们的工作流,知道工作流程结束。
到这我们就基本理清楚我们的flowchart的执行逻辑了。
Signal
然后我们回过头看flowchart的构造函数。
public Flowchart([CallerFilePath] string? source = default, [CallerLineNumber] int? line = default) : base(source, line)
{
OnSignalReceived<ScheduleActivityOutcomes>(OnScheduleOutcomesAsync);
OnSignalReceived<ScheduleChildActivity>(OnScheduleChildActivityAsync);
OnSignalReceived<CancelSignal>(OnActivityCanceledAsync);
}
可以看到有几个信号接收的订阅。这里的Signal用于在工作流执行的过程中接收到的外部信号,并对应作出处理,这里最简单的是CancelSignal,当flowchart的执行过程中,如果收到这个信号,那么将立即完成执行工作流。
private async ValueTask OnActivityCanceledAsync(CancelSignal signal, SignalContext context)
{
await CompleteIfNoPendingWorkAsync(context.ReceiverActivityExecutionContext);
}
详细的Signal的执行逻辑,我们将在后续文章中继续介绍。flowchart介绍先到此结束
结语
通过两篇文章,我们基本理清楚了我们编排后的工作流的运行逻辑。希望对小伙伴们有所帮助。
标签:Elsa,children,flowchartContext,V3,context,activity,var,Flowchart,节点 From: https://www.cnblogs.com/fanshaoO/p/18368273