目录
本文记录LiteDb的使用,建议初学者使用时先根据官方的文档进行学习。
封装的代码
LiteDbWrapper.cs /// <summary>
/// 官网:http://www.litedb.org/
/// GitHub:https://github.com/mbdavid?tab=repositories
/// GitHub:https://github.com/mbdavid/LiteDB
/// LiteDB连接字符串:http://www.litedb.org/docs/connection-string/
/// http://www.litedb.org/docs/getting-started/
/// </summary>
public partial class LiteDbWrapper : IDisposable
{
/// <summary>
/// 数据库文件名称
/// </summary>
public string FilePath
{
get;
private set;
}
private LiteDatabase _liteDb;
/// <summary>
/// LiteDb数据库
/// </summary>
public LiteDatabase LiteDb
{
get
{
return this._liteDb;
}
private set
{
this._liteDb = value;
}
}
/// <summary>
/// 构造函数
/// </summary>
/// <param name="dbFilePath">数据库文件路径或连接字符串</param>
/// <param name="autoInit">是否自动初始化,默认false</param>
public LiteDbWrapper(string dbFilePath, bool autoInit = false)
{
this.FilePath = dbFilePath;
if (autoInit)
{
this.InitialDb();
}
}
/// <summary>
/// 初始化LiteDB
/// </summary>
public virtual void InitialDb()
{
if (string.IsNullOrEmpty(this.FilePath))
{
throw new ArgumentNullException(nameof(this.FilePath));
}
if (null == this.LiteDb)
{
this.LiteDb = new LiteDatabase(this.FilePath);
}
}
/// <summary>
/// 执行数据库操作
/// </summary>
/// <param name="action"></param>
public virtual void Do(Action<LiteDatabase> action)
{
if (null != this.LiteDb)
{
// 长连接
action?.Invoke(this.LiteDb);
}
else
{
// 短连接
using (var db = new LiteDatabase(this.FilePath))
{
action?.Invoke(db);
}
}
}
/// <summary>
/// 执行数组对象的操作
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="action"></param>
/// <param name="name">Collection name (case insensitive)</param>
public virtual void Do<T>(Action<ILiteCollection<T>> action, string name = null)
{
if (null != this.LiteDb)
{
// 长连接
var col = this.LiteDb.GetCollection<T>(name);
action?.Invoke(col);
}
else
{
// 短连接
using (var db = new LiteDatabase(this.FilePath))
{
var col = db.GetCollection<T>(name);
action?.Invoke(col);
}
}
}
/// <summary>
/// 释放资源
/// </summary>
public virtual void Dispose()
{
if ((null != this.LiteDb))
{
this.LiteDb.Dispose();
}
}
}
public static class LiteDbExtensions
{
/// <summary>
/// 根据Id存储文件,如果文件存在则更新
/// </summary>
/// <typeparam name="TFileId"></typeparam>
/// <param name="db"></param>
/// <param name="id"></param>
/// <param name="filePath"></param>
/// <param name="metaData"></param>
/// <returns></returns>
public static LiteFileInfo<TFileId> UploadFile<TFileId>(this LiteDatabase db, TFileId id, string filePath, BsonDocument metaData = null)
{
// Get file storage with Int Id
var storage = db.GetStorage<TFileId>();
// Upload a file from file system to database
var liteFileInfo = storage.Upload(id, filePath);
if ((null != liteFileInfo) && (null != metaData))
{
if (storage.Exists(liteFileInfo.Id))
{
storage.SetMetadata(liteFileInfo.Id, metaData);
}
}
return storage.FindById(liteFileInfo.Id);
}
/// <summary>
/// 根据Id存储文件,如果文件存在则更新
/// </summary>
/// <typeparam name="TFileId"></typeparam>
/// <param name="db"></param>
/// <param name="id"></param>
/// <param name="fileName"></param>
/// <param name="stream"></param>
/// <param name="metaData"></param>
/// <returns></returns>
public static LiteFileInfo<TFileId> UploadFile<TFileId>(this LiteDatabase db, TFileId id, string fileName, Stream stream, BsonDocument metaData = null)
{
// Get file storage with Int Id
var storage = db.GetStorage<TFileId>();
// Upload a file from Stream
var liteFileInfo = storage.Upload(id, fileName, stream, metaData);
return liteFileInfo;
}
/// <summary>
/// 下载文件
/// </summary>
/// <param name="db"></param>
/// <param name="id"></param>
/// <param name="filePath"></param>
/// <returns></returns>
public static LiteFileInfo<TFileId> DownloadFile<TFileId>(this LiteDatabase db, TFileId id, string filePath)
{
// Get file storage with Int Id
var storage = db.GetStorage<TFileId>();
// And download later
var liteFileInfo = storage.Download(id, filePath, true);
return liteFileInfo;
}
/// <summary>
/// 下载文件
/// </summary>
/// <typeparam name="TFileId"></typeparam>
/// <param name="db"></param>
/// <param name="id"></param>
/// <param name="stream"></param>
/// <returns></returns>
public static LiteFileInfo<TFileId> DownloadFile<TFileId>(this LiteDatabase db, TFileId id, Stream stream)
{
// Get file storage with Int Id
var storage = db.GetStorage<TFileId>();
// And download later
var liteFileInfo = storage.Download(id, stream);
return liteFileInfo;
}
/// <summary>
/// 删除文件
/// </summary>
/// <typeparam name="TFileId"></typeparam>
/// <param name="db"></param>
/// <param name="id"></param>
/// <returns></returns>
public static bool DeleteFile<TFileId>(this LiteDatabase db, TFileId id)
{
// Get file storage with Id
var storage = db.GetStorage<TFileId>();
// And delete file, return true if success, false if not found
return storage.Delete(id);
}
}
RegisterTypeManager.cs
/// <summary>
/// 自定义注册类型接口
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IRegisterType<T>
{
/// <summary>
/// 注册
/// </summary>
void RegisterType();
/// <summary>
/// 序列化
/// </summary>
/// <param name="entity"></param>
/// <returns></returns>
BsonValue Serialize(T entity);
/// <summary>
/// 反序列化
/// </summary>
/// <param name="bsonValue"></param>
/// <returns></returns>
T Deserialize(BsonValue bsonValue);
}
public abstract class RegisterTypeBase<T> : IRegisterType<T>
{
/// <summary>
/// 注册
/// </summary>
public void RegisterType() => BsonMapper.Global.RegisterType<T>(Serialize, Deserialize);
/// <summary>
/// 序列化
/// </summary>
/// <param name="entity"></param>
/// <returns></returns>
public abstract BsonValue Serialize(T entity);
/// <summary>
/// 反序列化
/// </summary>
/// <param name="bsonValue"></param>
/// <returns></returns>
public abstract T Deserialize(BsonValue bsonValue);
}
public static class RegisterTypeManager
{
public static void RegisterType<T>(RegisterTypeBase<T> registerType)
{
registerType.RegisterType();
}
}
public class PointMapper : RegisterTypeBase<Point>
{
public override Point Deserialize(BsonValue bsonValue)
{
var x = bsonValue["X"].AsInt32;
var y = bsonValue["Y"].AsInt32;
return new Point(x, y);
}
public override BsonValue Serialize(Point entity)
{
return new BsonDocument(new Dictionary<string, BsonValue>
{
{"X", entity.X},
{"Y", entity.Y},
});
}
}
....
....
....
....
// 注册自定义序列化/反序列化器
RegisterTypeManager.RegisterType(new PointMapper());