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Zgo - randInt, randString

时间:2024-06-10 17:43:35浏览次数:21  
标签:randInt int randString func Zgo ASCII 94

 

package main

import (
    "fmt"
    "math/rand"
    "strings"
)

const (
    // As we only want to get printable ASCII characters, we limit the range of pseudo-random numbers
    // that can be generated. The total number of printable characters in the ASCII table is 94. This means
    // that the range of the pseudo-random numbers that the program can generate should be from 0
    // to 94, without including 94. Therefore, the values of the MIN and MAX global variables, 
    // are 0 and 94, respectively.
    MIN = 0
    MAX = 94
)

func main() {
    fmt.Println(randString(20))
}

func randInt(min, max int) int {
    // Intn returns, as an int, a non-negative pseudo-random number in the half-open interval [0,n) from the default [Source]. It panics if n <= 0.
    return rand.Intn(max - min) + min
}

func randString(len int64) string {
    // The startChar variable holds the first ASCII character that can be generated by the utility, which,
    // in this case, is the exclamation mark, which has a decimal ASCII value of 33.
    startChar := "!"

    sb := strings.Builder{}
    var i int64 = 1
    for {
        myRand := randInt(MIN, MAX)
        newChar := string(startChar[0] + byte(myRand))
        sb.WriteString(newChar)

        if i == len {
            break
        }
        i++
    }

    return sb.String()
}

 

标签:randInt,int,randString,func,Zgo,ASCII,94
From: https://www.cnblogs.com/zhangzhihui/p/18240849

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