第一种:静态函数
1 void print() 2 { 3 for(int i = 0;i<5;i++) 4 qInfo()<<"hello global print"; 5 } 6 class MainWindow:public QWidget 7 { 8 Q_OBJECT 9 public: 10 MainWindow(QWidget*parent = nullptr):QWidget(parent) 11 { 12 qInfo()<<"end"; 13 } 14 static void print1() 15 { 16 for(int i = 0;i<5;i++) 17 qInfo()<<"hello static print1"; 18 } 19 void print2() 20 { 21 for(int i = 0;i<5;i++) 22 qInfo()<<"hello print2"; 23 } 24 };create函数说明
1 //QThread::create使用全局函数作为入口函数。 2 auto* thr = QThread::create(print); 3 thr->start(); 4 5 //QThread::create使用类的静态函数作为入口函数。 6 auto* thr1 = QThread::create(&MainWindow::print1); 7 thr1->start(); 8 9 //QThread::create使用类的非静态函数作为入口函数。 10 auto* thr2 = QThread::create(&MainWindow::print2,&w); 11 thr2->start(); 12 13 //QThread::create使用Lambda表达式作为入口函数。 14 auto* thr3 = QThread::create([](){qInfo()<<"hello lambda";}); 15 thr3->start();
给入口函数传参
1 void print(const QString& str) 2 { 3 for(int i = 0;i<5;i++) 4 { 5 qInfo()<<"hello global print"<<str; 6 } 7 } 8 9 auto* thr = QThread::create(print,"I Like Qt"); 10 thr->start();
第二种:继承QThread
头文件:MyThread.h
1 #include <QThread> 2 class MyThread : public QThread 3 { 4 Q_OBJECT 5 public: 6 explicit MyThread(QObject *parent = nullptr); 7 ~MyThread(); 8 protected: 9 void run() override; 10 signals: 11 12 };
源文件:MyThread.cpp
1 #include "mythread.h" 2 #include<QDebug> 3 MyThread::MyThread(QObject *parent) 4 : QThread(parent) 5 {} 6 MyThread::~MyThread() 7 { 8 qDebug()<< "MyThread::~MyThread()"; 9 } 10 11 void MyThread::run() 12 { 13 int i= 0; 14 while(i<200) 15 { 16 QThread::msleep(20); 17 if(i==150) 18 break; 19 qDebug()<<"i"<<i++; 20 } 21 }
源文件:Widget.cpp
1 #include "widget.h" 2 #include<QDebug> 3 #include<QThread> 4 5 Widget::Widget(QWidget *parent) 6 : QWidget(parent) 7 , ui(new Ui::Widget) 8 { 9 ui->setupUi(this); 10 thr = new MyThread(this); 11 connect(thr,&QThread::started,this,[](){qDebug()<<"start";}); 12 connect(thr,&QThread::finished,this,[](){qDebug()<<"finished";}); 13 thr->start(); 14 } 15 16 Widget::~Widget() 17 { 18 thr->quit(); 19 delete thr; 20 21 delete ui; 22 }
第三种:移动到线程
1 class Worker : public QObject 2 { 3 Q_OBJECT 4 public slots: 5 void doWork(const QString ¶meter) { 6 QString result; 7 /* ... here is the expensive or blocking operation ... */ 8 emit resultReady(result); 9 } 10 11 signals: 12 void resultReady(const QString &result); 13 }; 14 15 class Controller : public QObject 16 { 17 Q_OBJECT 18 QThread workerThread; 19 public: 20 Controller() { 21 Worker *worker = new Worker; 22 worker->moveToThread(&workerThread); 23 connect(&workerThread, &QThread::finished, worker, &QObject::deleteLater); 24 connect(this, &Controller::operate, worker, &Worker::doWork); 25 connect(worker, &Worker::resultReady, this, &Controller::handleResults); 26 workerThread.start(); 27 } 28 ~Controller() { 29 workerThread.quit(); 30 workerThread.wait(); 31 } 32 public slots: 33 void handleResults(const QString &); 34 signals: 35 void operate(const QString &); 36 };
标签:Widget,QT,void,public,MyThread,多线程,create,QThread From: https://www.cnblogs.com/wuyuan2011woaini/p/18066037