#include <iostream>
#include <string>
#include <Windows.h>
#include "minecraft.h"
TxMinecraft mc;
using namespace std;
int main() {
bool con=mc.ConnectMinecraft("zk","ec78d27976e3469a800c18750f8aee19");
int x=400,y=116,z=-43,id,data;
mc.drawLine(x+29,y+28,z+0,x+28,y+28,z+0,251,15);
mc.drawLine(x+21,y+28,z+0,x+20,y+28,z+0,251,15);
mc.drawLine(x+16,y+28,z+0,x+14,y+28,z+0,251,15);
mc.drawLine(x+10,y+28,z+0,x+9,y+28,z+0,251,15);
mc.drawLine(x+2,y+28,z+0,x+1,y+28,z+0,251,15);
mc.drawLine(x+29,y+27,z+0,x+29,y+27,z+0,251,15);
mc.drawLine(x+27,y+27,z+0,x+27,y+27,z+0,251,15);
mc.drawLine(x+22,y+27,z+0,x+22,y+27,z+0,251,15);
mc.drawLine(x+20,y+27,z+0,x+20,y+27,z+0,251,15);
mc.drawLine(x+17,y+27,z+0,x+17,y+27,z+0,251,15);
mc.drawLine(x+13,y+27,z+0,x+13,y+27,z+0,251,15);
mc.drawLine(x+10,y+27,z+0,x+10,y+27,z+0,251,15);
mc.drawLine(x+8,y+27,z+0,x+8,y+27,z+0,251,15);
mc.drawLine(x+3,y+27,z+0,x+3,y+27,z+0,251,15);
mc.drawLine(x+1,y+27,z+0,x+1,y+27,z+0,251,15);
mc.drawLine(x+29,y+26,z+0,x+27,y+26,z+0,251,15);
mc.drawLine(x+22,y+26,z+0,x+22,y+26,z+0,251,15);
mc.drawLine(x+20,y+26,z+0,x+20,y+26,z+0,251,15);
mc.drawLine(x+18,y+26,z+0,x+18,y+26,z+0,251,15);
mc.drawLine(x+12,y+26,z+0,x+12,y+26,z+0,251,15);
mc.drawLine(x+10,y+26,z+0,x+10,y+26,z+0,251,15);
mc.drawLine(x+8,y+26,z+0,x+8,y+26,z+0,251,15);
mc.drawLine(x+3,y+26,z+0,x+1,y+26,z+0,251,15);
mc.drawLine(x+16,y+26,z+0,x+14,y+26,z+0,251,15);
mc.drawLine(x+28,y+25,z+0,x+28,y+23,z+0,251,15);
mc.drawLine(x+26,y+25,z+0,x+26,y+23,z+0,251,15);
return 0;
}