一、PlotModel
1、构造函数中设置的属性
public PlotModel()
{
this.Axes = new ElementCollection(this); //坐标轴集合;
this.Series = new ElementCollection(this); //线条集合;
this.Annotations = new ElementCollection(this); //注解;
this.Legends = new ElementCollection(this); //图例;
this.PlotType = PlotType.XY; //坐标系类型;
this.PlotMargins = new OxyThickness(double.NaN); //外边距
this.Padding = new OxyThickness(8); //内边距
this.Background = OxyColors.Undefined; //图表背景
this.PlotAreaBackground = OxyColors.Undefined; //图表区域背景
this.TextColor = OxyColors.Black; //图表内的字体颜色(标题、图例、注解、坐标轴)
this.TitleColor = OxyColors.Automatic; //标题字体颜色
this.SubtitleColor = OxyColors.Automatic; //子标题字体颜色
this.DefaultFont = "Segoe UI"; //默认字体
this.DefaultFontSize = 12; //默认字体大小
this.TitleToolTip = null; //标题提示
this.TitleFont = null; //标题字体
this.TitleFontSize = 18; //标题字体大小
this.TitleFontWeight = FontWeights.Bold; //标题字重
this.SubtitleFont = null; //子标题字体
this.SubtitleFontSize = 14; //子标题字体大小
this.SubtitleFontWeight = FontWeights.Normal; //子标题字重
this.TitlePadding = 6; //标题内边距
this.ClipTitle = true; //是否裁剪标题
this.TitleClippingLength = 0.9; //标题裁剪矩形长度
this.PlotAreaBorderColor = OxyColors.Black; //图表区域边框颜色
this.PlotAreaBorderThickness = new OxyThickness(1); //图表区域边框大小
this.EdgeRenderingMode = EdgeRenderingMode.Automatic; //边角渲染模式
this.AssignColorsToInvisibleSeries = true; //是否自动分配颜色给不可见的线条
this.IsLegendVisible = true; //图例是否可见(要使用图例则必须设置线条标题)
//默认颜色集合
this.DefaultColors = new List
{
OxyColor.FromRgb(0x4E, 0x9A, 0x06),
OxyColor.FromRgb(0xC8, 0x8D, 0x00),
OxyColor.FromRgb(0xCC, 0x00, 0x00),
OxyColor.FromRgb(0x20, 0x4A, 0x87),
OxyColors.Red,
OxyColors.Orange,
OxyColors.Yellow,
OxyColors.Green,
OxyColors.Blue,
OxyColors.Indigo,
OxyColors.Violet
};
this.AxisTierDistance = 4.0; //坐标轴刻度距离
}
其他属性
RenderingDecorator //渲染装饰器
Subtitle //子标题
Title //标题
TitleHorizontalAlignment //标题和子标题的水平对齐方式
只读属性
ActualPlotMargins //实际图表边距
PlotView //图表视图
PlotBounds //图表边界
Width //图表宽
Height //图表高
PlotAndAxisArea //包含图表和坐标轴的区域
PlotArea //图表区(不包含坐标轴和图例)
TitleArea //标题区域
DefaultAngleAxis //默认角轴
DefaultMagnitudeAxis //默认级轴
DefaultXAxis //默认X轴
DefaultYAxis //默认Y轴
DefaultColorAxis //默认颜色轴
二、Axis
1、构造函数中设置的属性
protected Axis()
{
this.Position = AxisPosition.Left; //坐标轴位置
this.PositionTier = 0; //坐标轴离图表的距离
this.IsAxisVisible = true; //坐标轴是否显示
this.Layer = AxisLayer.BelowSeries; //坐标轴层级
this.ViewMaximum = double.NaN; //视图最大值(用于缩放和平移时)
this.ViewMinimum = double.NaN; //视图最小值
this.AbsoluteMaximum = double.MaxValue; //坐标轴绝对最大值(数据值范围)(不可缩放和平移超出此限制)
this.AbsoluteMinimum = double.MinValue; //坐标轴绝对最小值
this.Minimum = double.NaN; //坐标轴固定范围最小值
this.Maximum = double.NaN; //坐标轴固定范围最大值
this.MinorStep = double.NaN; //辅刻度线间隔
this.MajorStep = double.NaN; //主刻度线间隔
this.MinimumMinorStep = 0; //辅刻度线间隔最小值
this.MinimumMajorStep = 0; //主刻度线间隔最小值
this.MinimumPadding = 0.01; //最小值额外空间(0.01表示1%)(设置了Minimum则此处无效)
this.MaximumPadding = 0.01; //最大值额外空间
this.MinimumRange = 0; //最小范围(ActualMaximum-ActualMinimum > MinimumRange)
this.MaximumRange = double.PositiveInfinity; //最大范围(ActualMaximum-ActualMinimum < MinimumRange)
this.MinimumDataMargin = 0; //最小值的屏幕空间数据边距
this.MaximumDataMargin = 0; //最大值的屏幕空间数据边距
this.MinimumMargin = 0; //最小值的屏幕空间边距
this.MaximumMargin = 0; //最大值的屏幕空间边距
this.TickStyle = TickStyle.Outside; //刻度样式
this.TicklineColor = OxyColors.Black; //刻度线颜色
this.MinorTicklineColor = OxyColors.Automatic; //辅刻度线颜色
this.AxislineStyle = LineStyle.None; //坐标轴线样式
this.AxislineColor = OxyColors.Black; //坐标轴线颜色
this.AxislineThickness = 1.0; //坐标轴线粗细
this.MajorGridlineStyle = LineStyle.None; //主网格线样式
this.MajorGridlineColor = OxyColor.FromArgb(0x40, 0, 0, 0); //主网格线颜色
this.MajorGridlineThickness = 1; //主网格线粗细
this.MinorGridlineStyle = LineStyle.None; //辅网格线样式
this.MinorGridlineColor = OxyColor.FromArgb(0x20, 0, 0, 0x00); //辅网格线颜色
this.MinorGridlineThickness = 1; //辅网格线粗细
this.ExtraGridlineStyle = LineStyle.Solid; //额外网格线样式
this.ExtraGridlineColor = OxyColors.Black; //额外网格线颜色
this.ExtraGridlineThickness = 1; //额外网格线粗细
this.MinorTickSize = 4; //辅刻度大小
this.MajorTickSize = 7; //主刻度大小
this.StartPosition = 0; //坐标轴在图表区的起点(0-1)
this.EndPosition = 1; //坐标轴在图表区的终点(0-1)
this.TitlePosition = 0.5; //标题位置(0-1)
this.TitleFormatString = "{0} [{1}]"; //标题格式化字符串(0代表Title,1代表Unit)
this.TitleClippingLength = 0.9; //标题长度(0-1)
this.TitleColor = OxyColors.Automatic; //标题颜色
this.TitleFontSize = double.NaN; //标题字体大小
this.TitleFontWeight = FontWeights.Normal; //标题字重
this.ClipTitle = true; //是否截断标题
this.Angle = 0; //坐标轴标签角度
this.IsZoomEnabled = true; //是否允许缩放
this.IsPanEnabled = true; //是否允许平移
this.FilterMinValue = double.MinValue; //可显示的最小值(小等于该值将不会显示)
this.FilterMaxValue = double.MaxValue; //可显示的最大值(大等于该值将不会显示)
this.FilterFunction = null; //过滤方法
this.IntervalLength = 60; //主刻度划分份数
this.AxisDistance = 0; //坐标轴和图表的距离
this.AxisTitleDistance = 4; //坐标轴标题和标签的距离
this.AxisTickToLabelDistance = 4; //坐标轴刻度和标签的距离
this.DataMaximum = double.NaN; //数据最大值
this.DataMinimum = double.NaN; //数据最小值
}
2、其它属性
CropGridlines //是否在开始和结束位置裁切与坐标轴垂直的网格线
ExtraGridlines //额外的网格线
Key //坐标轴的键
LabelFormatter //标签格式化方法
PositionAtZeroCrossing //是否放置在相关坐标的零交点
StringFormat //格式化字符串
Title //坐标轴标题
TitleFont //标题字体
Unit //单位
UseSuperExponentialFormat //是否使用上标指数格式
3、只读属性
ActualMajorStep //实际主步长
ActualMaximum //实际最大值
ActualMinimum //实际最小值
ClipMaximum //已显示的最大值(由ActualMaximum和MaximumDataMargin决定)
ClipMinimum //已显示的最小值(由ActualMinimum和MinimumDataMargin决定)
ActualMinorStep //实际辅步长
ActualStringFormat //实际被使用的格式字符串
ActualTitle //实际标题
IsReversed //是否被反转(StartPosition > EndPosition)
Offset //偏移(用于在数据和屏幕坐标间转换)
Scale //比例因子(用于在数据和屏幕坐标间转换的换算系数)
ScreenMax //最大端的屏幕坐标
ScreenMin //最小端的屏幕坐标
DesiredMargin //期望边距
三、Series
Background //背景色
IsVisible //是否可见
Title //标题
LegendKey //对应的图例的键
SeriesGroupName //分组名称
RenderInLegend //是否在图例中显示
TrackerFormatString //Tracker格式化字符串
TrackerKey //对应的Tracker的键
四、LegendBase
Key //键
IsLegendVisible //是否可见
LegendOrientation //图例的方向(如果图例被放在图表的左边或者右边,水平方向会转为垂直方向)
LegendPadding //图例内边距
LegendSymbolLength //图例标志的长度(默认16)
LegendSymbolMargin //图例标志外边距(标志和文字的距离)
LegendSymbolPlacement //图例标志位置
LegendTitle //图例标题
LegendTitleColor //图例标题颜色
LegendTitleFont //图例标题字体
LegendTitleFontSize //图例标题字体大小
LegendTitleFontWeight //图例标题字重
LegendArea //图例区域
LegendSize //图例尺寸
LegendBackground //图例背景色
LegendBorder //图例边框色
LegendBorderThickness //图例边框粗细
LegendColumnSpacing //图例列的间距(只针对垂直方向)
LegendFont //图例字体
LegendFontSize //图例字体大小
LegendTextColor //图例字体颜色
LegendFontWeight //图例字体字重
LegendItemAlignment //图例项对齐方式
LegendItemOrder //图例项排序
LegendItemSpacing //水平排列时图例项的空间
LegendLineSpacing //图例项垂直间距
LegendMargin //图例外边距
LegendMaxWidth //图例最大宽度
LegendMaxHeight //图例最大高度
LegendPlacement //图例摆放位置(内和外)
LegendPosition //图例位置
AllowUseFullExtent //图例放在外面时是否允许使用图表的完整extent
ShowInvisibleSeries //是否显示不可见的序列数据的图例
五、Annotation
Layer //注解渲染层(默认为AboveSeries)
XAxis //X轴
XAxisKey //X轴的键
YAxis //Y轴
YAxisKey //Y轴的键
ClipByXAxis //是否由X轴范围裁剪
ClipByYAxis //是否由Y轴范围裁剪
标签:OxyPlot,double,一览,标题,图表,坐标轴,图例,OxyColors,属性
From: https://www.cnblogs.com/sesametech-dotnet/p/15562897.html