#include "mainwindow.h" #include "ui_mainwindow.h" class RotatedButton : public QPushButton { public: explicit RotatedButton(const QString &text, QWidget *parent = nullptr) : QPushButton(text, parent) { } bool state = false; bool Spec = true; protected: void paintEvent(QPaintEvent *event) override { QPushButton::paintEvent(event); QString str = "测试";//text(); int len = str.length(); this->setText(""); QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); // 将坐标原点移到按钮中心 //painter.translate(rect().center()); painter.translate(QPointF(20,20)); // 将字符串旋转90度 if(state) { painter.rotate(-90); painter.drawText(0, 10, str.at(0)); painter.drawText(0, 40, str.at(1)); } else { painter.rotate(0); painter.drawText(10, 20, str.at(0)); painter.drawText(40, 20, str.at(1)); } // 绘制按钮中的字符串 } }; RotatedButton *pBtn ; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); QVBoxLayout layout(ui->centralwidget); pBtn = new RotatedButton("测试",ui->centralwidget); pBtn->setFixedSize(100,50); layout.addWidget(pBtn); } MainWindow::~MainWindow() { delete ui; } void MainWindow::on_pushButton_clicked() { pBtn->state = !pBtn->state; pBtn->repaint(); }
标签:Qt,drawText,pBtn,ui,str,按钮,字体,MainWindow,painter From: https://www.cnblogs.com/dlutccj/p/18003145