实验二:
代码如下:
#include<iostream> using namespace std; class Point{ public: Point(int x0 = 0, int y0 = 0); Point(const Point &p); ~Point()=default; int get_x() const {return x;} int get_y() const { return y; } void show() const; private: int x,y; }; Point::Point(int x0, int y0): x{x0}, y{y0} { cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", " << y << ")" << endl; } int main() { Point p1(1217,1118); p1.show(); Point p2 = p1; p2.show(); Point p3{p2}; p3.show(); cout << p3.get_x() << endl; }
运行结果:
实验三:
代码如下:
#include<iostream> #include<iomanip> using namespace std; class Clock{ public: Clock(int h = 0,int m = 0,int s = 0); Clock(const Clock &t); ~Clock()=default; void set_time(int h,int m = 0,int s = 0); void show_time() const; private: int hour,minute,second; }; Clock::Clock(int h, int m, int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute},second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(2,12,17); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(2,11,18); c2.show_time(); }
运行结果:
实验四:
代码如下:
#include<iostream> using namespace std; class X{ public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X(): data{42} { std::cout << "default constructor called.\n"; } X::~X() { std::cout << "destructor called.\n"; } X::X(int m): data{m} { std::cout << "constructor called.\n"; } X::X(const X& obj): data{obj.data} { std::cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept: data{obj.data} { std::cout << "move constructor called.\n"; } void X::show() const { std::cout << data << std::endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{ std::move(x2) }; x4.show(); }
运行结果:
分析:
第34行: X x1; 默认构造函数被调用。
第37行: X x2{2049}; 构造函数被调用。
第40行: X x3{x1}; 复制构造函数被调用。
第43行: X x4{ std::move(x2) }; 移动构造函数被调用。
第44行,函数运行结束,对象即将消失时,析构函数被调用,析构函数按对象被定义的顺序,从后往前清除。
实验五:
代码如下:
#include<iostream> #include <iomanip> using namespace std; class Rectangle{ public: Rectangle(); Rectangle(double l,double w); Rectangle(const Rectangle &rect); ~Rectangle()=default; double get_len() {return length;} double get_wide() {return width;} double area() {return length*width;} double circumference() {return 2*(length+width);} double resize(double times) {length=times*length,width=times*width;} double resize(double l_times,double w_times) { length*=l_times,width*=w_times;} private: double length,width; }; Rectangle::Rectangle(): length{2.0},width{1.0}{} Rectangle::Rectangle(double l,double w): length{l},width{w}{} Rectangle::Rectangle(const Rectangle& rect): length{rect.length},width{rect.width}{} void output(const Rectangle &rect) { Rectangle a=rect; cout << "矩形信息: \n"; cout << fixed << setprecision(2); cout << "长: " << a.get_len() <<endl << "宽: " << a.get_wide() <<endl <<"面积: " << a.area() <<endl <<"周长: " << a.circumference() << endl <<endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); }
运行结果:
标签:const,width,对象,double,int,length,实验,Rectangle From: https://www.cnblogs.com/whwssr/p/16750859.html