#include <iostream> using std::cout; using std::endl; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point&p ); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show() const; private: int x, y; }; Point::Point(int x0, int y0): x{x0}, y{y0} { cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << ", " << y << ")" << endl; } int main() { Point p1(5, 6); p1.show(); Point p2 = p1; p2.show(); Point p3(p2); p3.show(); cout << p3.get_x() << endl; }
#include <iostream> #include <iomanip> using std::cout; using std::endl; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute}, second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0);} int main() { Clock c1(11, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
#include <iostream> class X{ public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X(): data{42} { std::cout << "default constructor called.\n"; } X::~X() { std::cout << "destructor called.\n"; } X::X(int m): data{m} { std::cout << "constructor called.\n"; } X::X(const X& obj): data{obj.data} { std::cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept: data{obj.data} { std::cout << "move constructor called.\n"; } void X::show() const { std::cout << data << std::endl; } int main() { X x1; x1.show(); X x2{2049}; x2.show(); X x3{x1}; x3.show(); X x4{ std::move(x2) }; x4.show(); }
#include <iostream> #include <iomanip> class Rectangle { public: Rectangle(); Rectangle(int l, int w); Rectangle(const Rectangle &x); double len(); double wide(); double area(); double circumference(); void resize(double times); void resize(double l_times, double l_); ~Rectangle() = default; private: double lenth, width; }; Rectangle::Rectangle() { lenth = 2.0; width = 1.0; } Rectangle::Rectangle(int l, int w) { lenth = l; width = w; } Rectangle::Rectangle(const Rectangle &x) { lenth = x.lenth; width = x.width; } double Rectangle::len() { return lenth; } double Rectangle::wide() { return width; } double Rectangle::area() { return lenth*width; } double Rectangle::circumference() { return (lenth + width) * 2; } void Rectangle::resize(double times) { lenth *= times; width *= times; } void Rectangle::resize(double l_times, double w_times) { lenth *= l_times; width *= w_times; } void output(const Rectangle &rect) { using namespace std; cout << "矩形信息: \n"; cout << fixed << setprecision(2); Rectangle a = rect; cout << "长: " << left << a.len() << endl; cout << "宽: " << left << a.wide() << endl; cout << "面积: " << left << a.area() << endl; cout << "周长: " << left << a.circumference() << endl; cout << endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(15, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(3); output(rect3); rect3.resize(10, 2); output(rect3); system("pause"); }
标签:const,int,double,width,实验,lenth,Rectangle From: https://www.cnblogs.com/wyh-205113/p/16742007.html