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ReentrantLock 类内部总共存在 Sync、NonfairSync、FairSync 三个类
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NonfairSync与FairSync类继承自 Sync 类
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Sync类继承自 AbstractQueuedSynchronizer 抽象类
内部类
Sync
abstract static class Sync extends AbstractQueuedSynchronizer {
// 序列号
private static final long serialVersionUID = -5179523762034025860L;
// 获取锁
abstract void lock();
// 非公平方式获取
final boolean nonfairTryAcquire(int acquires) {
// 当前线程
final Thread current = Thread.currentThread();
// 获取状态
int c = getState();
if (c == 0) { // 表示没有线程正在竞争该锁
if (compareAndSetState(0, acquires)) { // 比较并设置状态成功,状态0表示锁没有被占用
// 设置当前线程独占
setExclusiveOwnerThread(current);
return true; // 成功
}
}
else if (current == getExclusiveOwnerThread()) { // 当前线程拥有该锁
int nextc = c + acquires; // 增加重入次数
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
// 设置状态
setState(nextc);
// 成功
return true;
}
// 失败
return false;
}
// 试图在共享模式下获取对象状态,此方法应该查询是否允许它在共享模式下获取对象状态,如果允许,则获取它
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread()) // 当前线程不为独占线程
throw new IllegalMonitorStateException(); // 抛出异常
// 释放标识
boolean free = false;
if (c == 0) {
free = true;
// 已经释放,清空独占
setExclusiveOwnerThread(null);
}
// 设置标识
setState(c);
return free;
}
// 判断资源是否被当前线程占有
protected final boolean isHeldExclusively() {
// While we must in general read state before owner,
// we don't need to do so to check if current thread is owner
return getExclusiveOwnerThread() == Thread.currentThread();
}
// 新生一个条件
final ConditionObject newCondition() {
return new ConditionObject();
}
// Methods relayed from outer class
// 返回资源的占用线程
final Thread getOwner() {
return getState() == 0 ? null : getExclusiveOwnerThread();
}
// 返回状态
final int getHoldCount() {
return isHeldExclusively() ? getState() : 0;
}
// 资源是否被占用
final boolean isLocked() {
return getState() != 0;
}
/**
* Reconstitutes the instance from a stream (that is, deserializes it).
*/
// 自定义反序列化逻辑
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
s.defaultReadObject();
setState(0); // reset to unlocked state
}
}
NonfairSync
NonfairSync类继承了Sync类,表示采用非公平策略获取锁,其实现了Sync类中抽象的lock方法,源码如下:
// 非公平锁
static final class NonfairSync extends Sync {
// 版本号
private static final long serialVersionUID = 7316153563782823691L;
// 获得锁
final void lock() {
if (compareAndSetState(0, 1)) // 比较并设置状态成功,状态0表示锁没有被占用(插队)
// 把当前线程设置独占了锁
setExclusiveOwnerThread(Thread.currentThread());
else // 锁已经被占用,或者set失败
// 以独占模式获取对象,忽略中断
acquire(1);
}
protected final boolean tryAcquire(int acquires) {
return nonfairTryAcquire(acquires);
}
}
从 lock 方法的源码可知,每一次都尝试插队
FairSync
FairSync类也继承了Sync类,表示采用公平策略获取锁,其实现了Sync类中的抽象lock方法,源码如下:
// 公平锁
static final class FairSync extends Sync {
// 版本序列化
private static final long serialVersionUID = -3000897897090466540L;
final void lock() {
// 以独占模式获取对象,忽略中断
acquire(1);
}
/**
* Fair version of tryAcquire. Don't grant access unless
* recursive call or no waiters or is first.
*/
// 尝试公平获取锁
protected final boolean tryAcquire(int acquires) {
// 获取当前线程
final Thread current = Thread.currentThread();
// 获取状态
int c = getState();
if (c == 0) { // 状态为0
if (!hasQueuedPredecessors() &&
compareAndSetState(0, acquires)) { // 不存在已经等待更久的线程并且比较并且设置状态成功
// 设置当前线程独占
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) { // 状态不为0,即资源已经被线程占据
// 下一个状态
int nextc = c + acquires;
if (nextc < 0) // 超过了int的表示范围
throw new Error("Maximum lock count exceeded");
// 设置状态
setState(nextc);
return true;
}
return false;
}
}
标签:JUC,常用,return,Thread,int,ReentrantLock,Sync,线程,final
From: https://www.cnblogs.com/hangychn/p/17546784.html