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cesium教程8-官方示例翻译-图层亮度对比度调整

时间:2022-09-23 17:57:45浏览次数:54  
标签:imageryLayers layer 亮度对比 const 示例 viewModel Cesium cesium 图层

 

完整示例代码:

<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta
      name="viewport"
      content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
    />
    <meta name="description" content="Adjust brightness, contrast, hue, saturation, and gamma of an imagery layer.">
    <meta name="cesium-sandcastle-labels" content="Showcases">
    <title>Cesium Demo</title>
    <script src="js/cesium1.97/Cesium.js"></script>
    <link rel="stylesheet" href="js/cesium1.97//Widgets/widgets.css"/>
  </head>
  <body
    class="sandcastle-loading"
    data-sandcastle-bucket="bucket-requirejs.html"
  >
  
  
    <style>
      #toolbar {
        background: rgba(42, 42, 42, 0.8);
        padding: 4px;
        border-radius: 4px;
        position:absolute;
        left:50px;
        top:50px;
        color: #ffffff;
      }
      #toolbar input {
        vertical-align: middle;
        padding-top: 2px;
        padding-bottom: 2px;
      }
    </style>
    <div id="cesiumContainer" class="fullSize"></div>
    <div id="toolbar">
      <table>
        <tbody>
          <tr>
            <td>亮度Brightness</td>
            <td>
              <input type="range" min="0" max="3" step="0.02" data-bind="value: brightness, valueUpdate: 'input'">
              <input type="text" size="5" data-bind="value: brightness">
            </td>
          </tr>
          <tr>
            <td>对比度Contrast</td>
            <td>
              <input type="range" min="0" max="3" step="0.02" data-bind="value: contrast, valueUpdate: 'input'">
              <input type="text" size="5" data-bind="value: contrast">
            </td>
          </tr>
          <tr>
            <td>色调Hue</td>
            <td>
              <input type="range" min="0" max="3" step="0.02" data-bind="value: hue, valueUpdate: 'input'">
              <input type="text" size="5" data-bind="value: hue">
            </td>
          </tr>
          <tr>
            <td>饱和度Saturation</td>
            <td>
              <input type="range" min="0" max="3" step="0.02" data-bind="value: saturation, valueUpdate: 'input'">
              <input type="text" size="5" data-bind="value: saturation">
            </td>
          </tr>
          <tr>
            <td>Gamma</td>
            <td>
              <input type="range" min="0" max="3" step="0.02" data-bind="value: gamma, valueUpdate: 'input'">
              <input type="text" size="5" data-bind="value: gamma">
            </td>
          </tr>
        </tbody>
      </table>
    </div>
    <script id="cesium_sandcastle_script">
window.startup = function (Cesium) {
    'use strict';


const viewer = new Cesium.Viewer("cesiumContainer");
const imageryLayers = viewer.imageryLayers;

// 场景参数对象
const viewModel = {
  brightness: 0,
  contrast: 0,
  hue: 0,
  saturation: 0,
  gamma: 0,
};
// 将viewModel配置到knockout observables中
Cesium.knockout.track(viewModel);

// 将viewModel和界面的toolbar进行绑定
const toolbar = document.getElementById("toolbar");
Cesium.knockout.applyBindings(viewModel, toolbar);

// 根据控件参数,对3d球上第第一个图层进行设置
function subscribeLayerParameter(name) {
  Cesium.knockout.getObservable(viewModel, name).subscribe(function (newValue) {
      if (imageryLayers.length > 0) {
        const layer = imageryLayers.get(0);
        layer[name] = newValue;//关键代码:对图层的相关参数进行修改,从而实现效果变化
      }
    });
}
subscribeLayerParameter("brightness");
subscribeLayerParameter("contrast");
subscribeLayerParameter("hue");
subscribeLayerParameter("saturation");
subscribeLayerParameter("gamma");

// 根据新layer,将viewModel的场景参数重置
function updateViewModel() {
  if (imageryLayers.length > 0) {
    const layer = imageryLayers.get(0);
    viewModel.brightness = layer.brightness;
    viewModel.contrast = layer.contrast;
    viewModel.hue = layer.hue;
    viewModel.saturation = layer.saturation;
    viewModel.gamma = layer.gamma;
    console.log(layer);
  }
}
//监听图层修改事件,执行updateViewModel函数
imageryLayers.layerAdded.addEventListener(updateViewModel);
imageryLayers.layerRemoved.addEventListener(updateViewModel);
imageryLayers.layerMoved.addEventListener(updateViewModel);

updateViewModel();


};
if (typeof Cesium !== 'undefined') {
    window.startupCalled = true;
    window.startup(Cesium);
}
</script>
</body>
</html>

 

核心逻辑是:对影像图层的相关属性进行修改,该修改,只对图层有效,对模型不起作用。

imageryLayers=viewer.imageryLayers

const layer = imageryLayers.get(0);
layer[name] = newValue;//关键代码:对图层的相关参数进行修改,从而实现亮度对比度变化

 

标签:imageryLayers,layer,亮度对比,const,示例,viewModel,Cesium,cesium,图层
From: https://www.cnblogs.com/tiandi/p/16723592.html

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