#include<curses.h> #include<stdlib.h> #define UP 1 #define DOWN -1 #define LEFT 2 #define RIGHT -2 struct Snake { int hang; int lie; struct Snake *next; }; struct Snake *head = NULL; struct Snake *tail = NULL; int key; int dir; struct Snake food; void initFood() { int x = rand()%20; int y = rand()%20; food.hang = x; food.lie = y; } void initNcurse() { initscr(); keypad(stdscr,1); } int hasSnakeNode(int i,int j) { struct Snake *p; p = head; while(p != NULL){ if(p->hang == i && p->lie == j){ return 1; } p = p->next; } return 0; } int hasFood(int i,int j) { if(food.hang == i && food.lie == j){ return 1; } return 0; } void gamePic() { int hang; int lie; move(0,0); for(hang=0;hang<20;hang++){ if(hang == 0){ for(lie=0;lie<20;lie++){ printw("--"); } printw("\n"); } if(hang>=0 && hang<=19){ for(lie=0;lie<=20;lie++){ if(lie == 0 || lie == 20){ printw("|"); }else if(hasSnakeNode(hang,lie)){ printw("[]"); }else if(hasFood(hang,lie)){ printw("##"); } else{ printw(" "); } } printw("\n"); } if(hang == 19){ for(lie=0;lie<20;lie++){ printw("--"); } printw("\n"); } } printw("by Lynchteacher"); } void addNode() { struct Snake *new = (struct Sanke *)malloc(sizeof(struct Snake)); new->next = NULL; switch(dir){ case UP: new->hang = tail->hang-1; new->lie = tail->lie; break; case DOWN: new->hang = tail->hang+1; new->lie = tail->lie; break; case LEFT: new->hang = tail->hang; new->lie = tail->lie-1; break; case RIGHT: new->hang = tail->hang; new->lie = tail->lie+1; break; } tail->next = new; tail = new; } void initSnake() { struct Snake *p; dir = RIGHT; while(head != NULL){ p = head; head = head->next; free(p); } initFood(); head = (struct Snake *)malloc(sizeof(struct Snake)); head->hang = 1; head->lie = 1; head->next = NULL; tail = head; addNode(); } void deleNode() { struct Snake *p; p = head; head = head->next; free(p); } int ifSnakeDie() { struct Snake *p; p = head; if(tail->hang < 0 || tail->lie == 0 || tail->hang == 20 || tail->lie ==20){ return 1; } while(p->next != NULL){ if(p->hang == tail->hang &&p->lie == tail->lie){ return 1; } p = p->next; } return 0; } void moveSnake() { addNode(); if(hasFood(tail->hang,tail->lie)){ initFood(); }else{ deleNode(); } if(ifSnakeDie()){ initSnake(); } } void refreshJieMian() { while(1){ moveSnake(); gamePic(); refresh(); usleep(200000); } } void turn(int direction) { if(abs(dir) != abs(direction)){ dir = direction; } } void changeDir() { int key; while(1){ key = getch(); switch(key){ case KEY_DOWN: turn(DOWN); break; case KEY_UP: turn(UP); break; case KEY_LEFT: turn(LEFT); break; case KEY_RIGHT: turn(RIGHT); break; } } } int main() { pthread_t t1; pthread_t t2; initNcurse(); initSnake(); gamePic(); pthread_create(&t1,NULL,refreshJieMian,NULL); pthread_create(&t2,NULL,changeDir,NULL); while(1); getch(); endwin(); return 0; }
标签:lie,head,int,hang,tail,贪吃蛇,NULL From: https://www.cnblogs.com/Lynchteacher/p/17351203.html