#include <iostream> #include <string> #include "minecraft.h" using namespace std; TxMinecraft mc; void diji(int x,int y,int z,int id,int data){ //4个小正方形 mc.fillBlocks(x,y-1,z,x+5,y-1,z+5,id,data); mc.fillBlocks(x+15,y-1,z,x+20,y-1,z+5,id,data); mc.fillBlocks(x,y-1,z+15,x+5,y-1,z+20,id,data); mc.fillBlocks(x+15,y-1,z+15,x+20,y-1,z+20,id,data); //填补草方块 id = 2; mc.fillBlocks(x+1,y-1,z+1,x+4,y-1,z+4,id,data); mc.fillBlocks(x+16,y-1,z+1,x+19,y-1,z+4,id,data); mc.fillBlocks(x+1,y-1,z+16,x+4,y-1,z+19,id,data); mc.fillBlocks(x+16,y-1,z+16,x+19,y-1,z+19,id,data); //石墙四周外围 id = 98; for(int i = -1;i<2;i++){ mc.drawLine(x+5,y+i,z+1,x+15,y+i,z+1,id,data); mc.drawLine(x+5,y+i,z+19,x+15,y+i,z+19,id,data); mc.drawLine(x+1,y+i,z+5,x+1,y+i,z+15,id,data); mc.drawLine(x+19,y+i,z+5,x+19,y+i,z+15,id,data); } //上层台阶 id = 109; mc.drawLine(x+5,y+2,z+1,x+15,y+2,z+1,id,data+2); mc.drawLine(x+5,y+2,z+19,x+15,y+2,z+19,id,data+3); mc.drawLine(x+1,y+2,z+5,x+1,y+2,z+15,id,data); mc.drawLine(x+19,y+2,z+5,x+19,y+2,z+15,id,data+1); } void waiwei(int x,int y,int z,int id,int data){ //石砖柱子 mc.fillBlocks(x,y,z,x+5,y+1,z,id,data);//第一面 mc.fillBlocks(x,y,z,x,y+1,z+5,id,data);//第一面 mc.fillBlocks(x+15,y,z,x+20,y+1,z,id,data);//第二面 mc.fillBlocks(x+20,y,z,x+20,y+1,z+5,id,data);//第二面 mc.fillBlocks(x,y,z+20,x+5,y+1,z+20,id,data);//第三面 mc.fillBlocks(x,y,z+15,x,y+1,z+20,id,data);//第三面 mc.fillBlocks(x+20,y,z+15,x+20,y+1,z+20,id,data);//第四面 mc.fillBlocks(x+15,y,z+20,x+20,y+1,z+20,id,data);//第四面 //柱子旁边的楼梯围墙 id = 109; mc.fillBlocks(x,y+2,z,x+5,y+2,z,id,data+2);//第一面正方体 mc.fillBlocks(x,y+2,z,x,y+2,z+5,id,data);//第一面正方体 mc.setBlock(x+5,y+2,z,id,data+1);//转角 mc.setBlock(x,y+2,z+5,id,data+3);//转角 mc.fillBlocks(x+15,y+2,z,x+20,y+2,z,id,data+2);//第二面正方体 mc.fillBlocks(x+20,y+2,z,x+20,y+2,z+5,id,data+1);//第二面正方体 mc.setBlock(x+15,y+2,z,id,data);//转角 mc.setBlock(x+20,y+2,z+5,id,data+3);//转角 mc.fillBlocks(x,y+2,z+20,x+5,y+2,z+20,id,data+3);//第三面正方体 mc.fillBlocks(x,y+2,z+15,x,y+2,z+20,id,data);//第三面正方体 mc.setBlock(x+5,y+2,z+20,id,data+1);//转角 mc.setBlock(x,y+2,z+15,id,data+2);//转角 mc.fillBlocks(x+20,y+2,z+15,x+20,y+2,z+20,id,data+1);//第四面正方体 mc.fillBlocks(x+15,y+2,z+20,x+20,y+2,z+20,id,data+3);//第四面正方体 mc.setBlock(x+20,y+2,z+15,id,data+2);//转角 mc.setBlock(x+15,y+2,z+20,id,data);//转角 //砂石外围 id = 24; mc.fillBlocks(x+1,y+3,z+1,x+4,y+6,z+1,id,data);//第一面 mc.fillBlocks(x+1,y+3,z+1,x+1,y+6,z+4,id,data);//第一面 mc.fillBlocks(x+15,y+3,z+1,x+19,y+6,z+1,id,data);//第二面 mc.fillBlocks(x+19,y+3,z+1,x+19,y+6,z+4,id,data);//第二面 mc.fillBlocks(x+1,y+3,z+19,x+4,y+6,z+19,id,data);//第三面 mc.fillBlocks(x+1,y+3,z+16,x+1,y+6,z+19,id,data);//第三面 mc.fillBlocks(x+19,y+3,z+16,x+19,y+6,z+19,id,data);//第四面 mc.fillBlocks(x+16,y+3,z+19,x+19,y+6,z+19,id,data);//第四面 //石英外围 id = 155; mc.fillBlocks(x+2,y+3,z+2,x+18,y+6,z+18,id,data);//大正方体 id = 0; mc.fillBlocks(x+3,y+3,z+3,x+17,y+6,z+17,id,data);//掏空 } void diyiceng(int x,int y,int z,int id,int data){ //4个大正方形 mc.drawLine(x-1,y,z+5,x-6,y,z+5,id,data);//第一面第一条线 mc.drawLine(x-6,y,z+5,x-6,y,z-6,id,data);//第一面第二条线 mc.drawLine(x-6,y,z-6,x+5,y,z-6,id,data);//第一面第三条线 mc.drawLine(x+5,y,z-1,x+5,y,z-6,id,data);//第一面第四条线 mc.drawLine(x-1,y,z+15,x-6,y,z+15,id,data);//第二面第一条线 mc.drawLine(x-6,y,z+15,x-6,y,z+26,id,data);//第二面第二条线 mc.drawLine(x-6,y,z+26,x+5,y,z+26,id,data);//第二面第三条线 mc.drawLine(x+5,y,z+21,x+5,y,z+26,id,data);//第二面第四条线 mc.drawLine(x+21,y,z+5,x+26,y,z+5,id,data);//第三面第一条线 mc.drawLine(x+26,y,z+5,x+26,y,z-6,id,data);//第三面第二条线 mc.drawLine(x+26,y,z-6,x+15,y,z-6,id,data);//第三面第三条线 mc.drawLine(x+15,y,z-1,x+15,y,z-6,id,data);//第三面第四条线 mc.drawLine(x+21,y,z+15,x+26,y,z+15,id,data);//第四面第一条线 mc.drawLine(x+26,y,z+15,x+26,y,z+26,id,data);//第四面第二条线 mc.drawLine(x+26,y,z+26,x+15,y,z+26,id,data);//第四面第三条线 mc.drawLine(x+15,y,z+21,x+15,y,z+26,id,data);//第四面第四条线 //楼梯两侧 for(int i = 0;i<=2;i++){ mc.drawLine(x+6,y+i,z-5+i,x+6,y+i,z+1,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+14,y+i,z-5+i,x+14,y+i,z+1,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x-5+i,y+i,z+6,x+1,y+i,z+6,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x-5+i,y+i,z+14,x+1,y+i,z+14,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+25-i,y+i,z+6,x+19,y+i,z+6,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+25-i,y+i,z+14,x+19,y+i,z+14,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+6,y+i,z+25-i,x+6,y+i,z+19,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+14,y+i,z+25-i,x+14,y+i,z+19,id,data); } //苔石墙上升 id = 139,data = 1; mc.drawLine(x+6,y,z-6,x+6,y+3,z-2,id,data); mc.drawLine(x+6,y+3,z-3,x+6,y+3,z+1,id,data); mc.drawLine(x+14,y,z-6,x+14,y+3,z-3,id,data); mc.drawLine(x+14,y+3,z-3,x+14,y+3,z+1,id,data); mc.drawLine(x-6,y,z+6,x-3,y+3,z+6,id,data); mc.drawLine(x-3,y+3,z+6,x+1,y+3,z+6,id,data); mc.drawLine(x-6,y,z+14,x-3,y+3,z+14,id,data); mc.drawLine(x-3,y+3,z+14,x+1,y+3,z+14,id,data); mc.drawLine(x+26,y,z+6,x+23,y+3,z+6,id,data); mc.drawLine(x+23,y+3,z+6,x+19,y+3,z+6,id,data); mc.drawLine(x+26,y,z+14,x+23,y+3,z+14,id,data); mc.drawLine(x+23,y+3,z+14,x+19,y+3,z+14,id,data); mc.drawLine(x+6,y,z+26,x+6,y+3,z+23,id,data); mc.drawLine(x+6,y+3,z+23,x+6,y+3,z+19,id,data); mc.drawLine(x+14,y,z+26,x+14,y+3,z+23,id,data); mc.drawLine(x+14,y+3,z+23,x+14,y+3,z+19,id,data); //铺石英楼梯 id = 156,data = 0; for(int i = 0;i<=2;i++){ mc.drawLine(x+7,y+i,z-5+i,x+13,y+i,z-5+i,id,data+2); } for(int i = 0;i<=2;i++){ mc.drawLine(x-5+i,y+i,z+7,x-5+i,y+i,z+13,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+25-i,y+i,z+7,x+25-i,y+i,z+13,id,data+1); } for(int i = 0;i<=2;i++){ mc.drawLine(x+7,y+i,z+25-i,x+13,y+i,z+25-i,id,data+3); } //铺石英楼梯 id = 128,data = 0; for(int i = 0;i<=2;i++){ mc.drawLine(x+8,y+i,z-5+i,x+8,y+i,z-5+i,id,data+2); } for(int i = 0;i<=2;i++){ mc.drawLine(x-5+i,y+i,z+8,x-5+i,y+i,z+8,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+25-i,y+i,z+8,x+25-i,y+i,z+8,id,data+1); } for(int i = 0;i<=2;i++){ mc.drawLine(x+8,y+i,z+25-i,x+8,y+i,z+25-i,id,data+3); } for(int i = 0;i<=2;i++){ mc.drawLine(x+12,y+i,z-5+i,x+12,y+i,z-5+i,id,data+2); } for(int i = 0;i<=2;i++){ mc.drawLine(x-5+i,y+i,z+12,x-5+i,y+i,z+12,id,data); } for(int i = 0;i<=2;i++){ mc.drawLine(x+25-i,y+i,z+12,x+25-i,y+i,z+12,id,data+1); } for(int i = 0;i<=2;i++){ mc.drawLine(x+12,y+i,z+25-i,x+12,y+i,z+25-i,id,data+3); } id = 155; mc.fillBlocks(x+7,y+2,z-2,x+13,y+2,z+1,id,data); mc.fillBlocks(x-2,y+2,z+7,x+1,y+2,z+13,id,data); mc.fillBlocks(x+22,y+2,z+7,x+19,y+2,z+13,id,data); mc.fillBlocks(x+7,y+2,z+22,x+13,y+2,z+19,id,data); //铺砂石 id = 24; mc.fillBlocks(x+8,y+2,z-2,x+8,y+2,z+1,id,data); mc.fillBlocks(x-2,y+2,z+8,x+1,y+2,z+8,id,data); mc.fillBlocks(x+22,y+2,z+8,x+19,y+2,z+8,id,data); mc.fillBlocks(x+8,y+2,z+22,x+8,y+2,z+19,id,data); mc.fillBlocks(x+12,y+2,z-2,x+12,y+2,z+1,id,data); mc.fillBlocks(x-2,y+2,z+12,x+1,y+2,z+12,id,data); mc.fillBlocks(x+22,y+2,z+12,x+19,y+2,z+12,id,data); mc.fillBlocks(x+12,y+2,z+22,x+12,y+2,z+19,id,data); } int main() { bool con = mc.ConnectMinecraft("zk.makeblock.net.cn","4cd7d6e558c943c397a3a5243fa78e19"); if(!con){ cout<<"连接失败"; } cout<<"连接成功"; mc.setPlayerFly("wangyihang"); int x = 824,y = 4,z = 95,id,data; diji(x,y,z,98,0); waiwei(x,y,z,98,0); diyiceng(x,y,z,155,0); return 0; }
标签:钟楼,20,mc,int,fillBlocks,data,id From: https://www.cnblogs.com/wangyihang-xh/p/17342554.html