首页 > 其他分享 >前端--3D立体魔方小游戏

前端--3D立体魔方小游戏

时间:2022-12-27 13:31:53浏览次数:63  
标签:文件 scale 魔方 -- 获取 案列 width 小游戏 目录

一、案列效果

前端--3D立体魔方小游戏_动画

二、案列目录

文件获取 ​​JS文件获取​

前端--3D立体魔方小游戏_动画_02

三、案列代码

文件可在本文 案例目录 获取

<!DOCTYPE html>
<html>

<head>
<meta charset="utf-8">
<meta name="viewport"
content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no" />
<meta name="description" content="Rubik’s Cube">
<meta name="keywords" content="Erno Rubik’s Cube">
<link rel="stylesheet" type="text/css" href="css/cube.css">
<link rel="stylesheet" type="text/css" href="css/base.css">
<link rel="icon" type="image/png" href="img/cuber-favicon-0064x0064.png">
<link rel="apple-touch-icon" href="img/cuber-favicon-0144x0144.png">

<title>Cuber</title>

<script charset="utf-8" src="js/tween.min.js"></script>

<!-- Three.js -->
<script charset="utf-8" src="js/Three.js"></script>
<script charset="utf-8" src="js/EventDispatcher.js"></script>
<script charset="utf-8" src="js/Math.js"></script>
<script charset="utf-8" src="js/Quaternion.js"></script>
<script charset="utf-8" src="js/Vector2.js"></script>
<script charset="utf-8" src="js/Vector3.js"></script>
<script charset="utf-8" src="js/Box3.js"></script>
<script charset="utf-8" src="js/Sphere.js"></script>
<script charset="utf-8" src="js/Euler.js"></script>
<script charset="utf-8" src="js/Matrix3.js"></script>
<script charset="utf-8" src="js/Matrix4.js"></script>
<script charset="utf-8" src="js/Object3D.js"></script>
<script charset="utf-8" src="js/Camera.js"></script>
<script charset="utf-8" src="js/PerspectiveCamera.js"></script>
<script charset="utf-8" src="js/Ray.js"></script>
<script charset="utf-8" src="js/Plane.js"></script>


<!-- Here are the Cube guts. Enjoy. -->
<script charset="utf-8" src="js/ERNO.js"></script>
<script charset="utf-8" src="js/CSS3DRenderer.js"></script>
<script charset="utf-8" src="js/utils.js"></script>
<script charset="utf-8" src="js/Number.js"></script>
<script charset="utf-8" src="js/String.js"></script>
<script charset="utf-8" src="js/Array.js"></script>
<script charset="utf-8" src="js/colors.js"></script>
<script charset="utf-8" src="js/directions.js"></script>
<script charset="utf-8" src="js/queues.js"></script>
<script charset="utf-8" src="js/twists.js"></script>
<script charset="utf-8" src="js/cubelets.js"></script>
<script charset="utf-8" src="js/groups.js"></script>
<script charset="utf-8" src="js/slices.js"></script>
<script charset="utf-8" src="js/folds.js"></script>
<script charset="utf-8" src="js/projector.js"></script>
<script charset="utf-8" src="js/interaction.js"></script>
<script charset="utf-8" src="js/controls.js"></script>
<script charset="utf-8" src="js/cubes.js"></script>
<script charset="utf-8" src="js/solvers.js"></script>
<script charset="utf-8" src="js/renderer.js"></script>

<script charset="utf-8" src="js/jquery.js"></script>
<script charset="utf-8" src="js/iecss3d.js"></script>
<script charset="utf-8" src="js/ierenderer.js"></script>
<script charset="utf-8" src="js/locked.js"></script>
<script charset="utf-8" src="js/deviceMotion.js"></script>
<script charset="utf-8" src="js/main.js"></script>

</head>

<body class="graydient">
<div id="container"></div>
<div id="fail">
<h1>Sorry,</h1>
<h2>Cubers broken</h2>
</div>
</body>

</html>

标签:文件,scale,魔方,--,获取,案列,width,小游戏,目录
From: https://blog.51cto.com/u_14957290/5972703

相关文章

  • linux回炉第八天
    if...;thenfiif...;thenelse...fiif...;thenelif...;thenelse...ficase...inpat1)...;;pat2)...;;*)...;;esac~]#foriin`ls/etc`;doecho$......
  • 脚本之一键安装logstash
    #!/bin/bashLOGSTASH_VERSION=7.17.5#LOGSTASH_VERSION=7.9.3#LOGSTASH_VERSION=7.6.2UBUNTU_URL="https://mirrors.tuna.tsinghua.edu.cn/elasticstack/7.x/apt/pool/main/......
  • 技术分享| anyRTC复盘一起看球场景
    卡塔尔世界杯已经落幕,作为“后新冠时代”的首个大型全球体育赛事,也同时被多个“史上首次”与“历史之最”所装点,但同时也是国内疫情的高峰期,相信大多数人都是顶着高烧咳嗽跟......
  • AcWing3400. 统计次数
    题目描述给定两个正整数\(n\)和\(k\),求从\(1\)到\(n\)这\(n\)个正整数的十进制表示中\(k\)出现的次数。输入格式共一行,包含两个整数\(n\)和\(k\)。输出......
  • 常用Linux命令
    free-g显示内存状态Linuxfree命令|菜鸟教程(runoob.com)uptime命令执行结果:11:10:42up4days,19:23,2users,loadaverage:3.17,3.45,3.......
  • Golang开发项目目录简介以及目录结构设置规范
    一、Golang项目简单介绍Golang简单的目录结构如下:其中,bin用来存放经过gobulid后的可执行文件,pkg存放编译后的gomodule,而src就存放我们项目的代码 二、三种常用目录结......
  • Golang 环境变量和项目结构
    1.Golang环境变量和项目结构常用exportGO_HOME=/opt/modules/goexportGOPATH=/home/user/go$GO_HOME/bin:$GOPATH/bin12341.1.为什么我使用gobuild命令没有没有......
  • Golang一角:环境变量(Go开发必需的环境变量、普通环境变量)
    “环境变量”这个词,有经验的开发同学对它一定很熟悉了,它提供给软件工程以高灵活性、高扩展性,大到操作系统,小到某个项目,都有它的影子,它的表现方式有很多。微服务应用提倡将......
  • Vue笔记
    watch和watchEffect的区别简述watchEffect不需要指定监听的属性,自动收集依赖,只要在回调中引用到了响应式的属性,只要这些属性发生改变,回调就会执行。watch可以获取到新......
  • shell脚本提取字符串的几种方式
    1、使用grep+sed+awk,查找编辑和输出。例子:取得droped字段的值原始输出#showcapture[0pflow]:Interface:zc:1@1(12580)RXpackets:29021dropped:0......